Most downloaded mods

Bob's Revamp mod


Technology and Recipe restructuring.

2 months ago
0.13 - 1.0
826084

Nanobots: Early Bots

by Nexela

Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.

28 days ago
0.14 - 0.18
458299

ScienceCostTweaker Mod (mexmer)

by mexmer

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted 0.16 version

4 months ago
0.16 - 0.18
113328

Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

2 months ago
0.15 - 0.18
88922

Angel's Smelting Patch


Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.

6 months ago
0.15 - 0.18
69955

ReStack

by Optera

Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.

a month ago
0.15 - 1.0
51812

PyCoal Touched By an Angel


Seven Mods for the Arch666Angel under the sky, Seventeen for the Bobingabout in their halls of stone, Six for Pyanodon doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie, One Mod to rule them all, one Mod to find them, One Mod to bring them all and in the darkness bind them

7 months ago
0.15 - 0.18
50501

AAI Motor Speed Tweak


Changes the crafting speeds of AAI Industry motors and electric motors to have better ratios with the rest of the game.

8 months ago
0.15 - 0.18
27343

Omniscience


Adds difficulty by changing science costs.

21 days ago
0.15 - 1.0
22742

Double Speed Belts


–°hanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.

7 months ago
0.16 - 0.18
17455

Krastorio2 Extended Endgame


Extends the last phase of the game by requiring you to invest a large amount of research and energy before you can create a stable singularity with Krastorio2's intergalactic transceiver.

5 months ago
0.18
13219

Wood stack 1k


This sets raw wood stack to 1k from vanilla's 100 to allow easier clearing of forests using bots.

3 months ago
0.17 - 0.18
9609

Expanded Rocket Payloads Touched by an AngelBob


This mod gives Expanded Rocket Payloads, SpaceX, Orbital Ion Cannon and a few other Space oriented mods the AngelBob treatment!

5 months ago
0.16 - 0.18
9013

Evolution Reduction via Destruction 1.0

by De7ilx

Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal

a month ago
0.15 - 1.0
7967

No Respawn Gun

by ouk_ouk

After death, player respawns without any inventory.

5 months ago
0.16 - 0.18
5945

Custom Modules


This mod adds custom way of making and combining modules (54 new modules).

3 months ago
0.16 - 0.18
5047

pY Pollution & Energy

by esso23

Pollution, Energy and Fuel balance for Pyanodon's Mod Suite.

7 days ago
0.17 - 1.0
4792

Reduced Research

by Kynaro

This mod greatly decreases research requirements for lab technologies.

7 months ago
0.15 - 0.18
4638

CheaperResearch


Linear cost for infinite researches

7 months ago
0.16 - 0.18
4323

Overloaded Trains

by OwnlyMe

Train acceleration now depends on the loaded items (freely adjustable realism factor)

7 months ago
0.16 - 0.18
4186
Found 134 mods