Found 72 mods

Bob's Revamp mod

Technology and Recipe restructuring.
22 hours ago
0.13 - 0.17
384944

Nanobots: Early Bots

by Nexela
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
a month ago
0.14 - 0.17
204814

ScienceCostTweaker Mod (mexmer)

by mexmer
Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted 0.16 version
11 days ago
0.16 - 0.17
50186

Angel's Smelting Patch

Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
a month ago
0.15 - 0.17
43675

Circuit Processing

A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
a month ago
0.15 - 0.17
21734

PyCoal Touched By an Angel

Patch to make Pymods compatible with a number of other mods
5 days ago
0.15 - 0.17
18149

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
21 days ago
0.15 - 0.17
17725

AAI Motor Speed Tweak

Changes the crafting speeds of AAI Industry motors and electric motors to have better ratios with the rest of the game.
a month ago
0.15 - 0.17
13433

Omniscience

Adds difficulty by changing science costs.
a day ago
0.15 - 0.17
12919

Evolution Reduction via Destruction 0.17

by De7ilx
Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal
10 days ago
0.15 - 0.17
4127

5x Production

This mod makes your base not so fast, all recipes are need 5 times more time, 5 times more ingredients and also 5 times more production: the balance will be not changed. Multiply factor can be changed from 1 up to 100.
a month ago
0.15 - 0.17
3370

Diplomacy

Adds modified version diplomacy, diplomatic requests, commands needful, auto-diplomacy, customizable protection from theft of electricity and customized settings balance. Compatible with any PvP scenario. UPS friendly.
7 days ago
0.16 - 1.0
3346

Supply Drop

by Gangsir
You aren't alone on Nauvis. Someone, something out there wants you to succeed and get off the planet. You've been noticing strange crates that don't look like they're from this planet landing nearby occasionally. They seem to contain supplies for you. You don't know who's sending them, but whoever they are, they're certainly helpful.
a month ago
0.14 - 0.17
3252

Building Platform

by Neemys
Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.
a month ago
0.13 - 0.17
3083

Expanded Rocket Payloads Touched by an AngelBob

This mod gives Expanded Rocket Payloads, SpaceX, Orbital Ion Cannon and a few other Space oriented mods the AngelBob treatment!
2 days ago
0.16 - 0.17
2724

AyrAs Basic Kit

by AyrA.ch
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
a month ago
0.13 - 0.17
2689

Functions-mod

by Keiler
recipes for some mods to work more smoothly or just random recipes I made up while playing
a month ago
0.15 - 0.17
2407

Double Speed Belts

–°hanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.
a month ago
0.16 - 0.17
2108

CheaperResearch

Linear cost for infinite researches
a month ago
0.16 - 0.17
1530

Free circuit wires

Removes ingredients for red and green circuit wires causing them to be free, like they essentially are already due to how blueprints work.
a month ago
0.16 - 0.17
1336