Found 89 mods

Bob's Revamp mod

Technology and Recipe restructuring.
a day ago
0.13 - 0.17
413036

Nanobots: Early Bots

by Nexela
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
17 days ago
0.14 - 0.17
218567

ScienceCostTweaker Mod (mexmer)

by mexmer
Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted 0.16 version
a month ago
0.16 - 0.17
54372

Angel's Smelting Patch

Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
2 months ago
0.15 - 0.17
45503

Circuit Processing

A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
2 months ago
0.15 - 0.17
24016

PyCoal Touched By an Angel

Seven Mods for the Arch666Angel under the sky, Seventeen for the Bobingabout in their halls of stone, Six for Pyanodon doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie, One Mod to rule them all, one Mod to find them, One Mod to bring them all and in the darkness bind them
7 days ago
0.15 - 0.17
21698

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
a month ago
0.15 - 0.17
18778

AAI Motor Speed Tweak

Changes the crafting speeds of AAI Industry motors and electric motors to have better ratios with the rest of the game.
2 months ago
0.15 - 0.17
14521

Omniscience

Adds difficulty by changing science costs.
30 days ago
0.15 - 0.17
13492

Evolution Reduction via Destruction 0.17

by De7ilx
Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal
a month ago
0.15 - 0.17
4417

Expanded Rocket Payloads Touched by an AngelBob

This mod gives Expanded Rocket Payloads, SpaceX, Orbital Ion Cannon and a few other Space oriented mods the AngelBob treatment!
18 days ago
0.16 - 0.17
4005

Diplomacy

Adds modified version of diplomacy, diplomatic requests, commands needful, auto-diplomacy, customizable protection from theft of electricity and customized settings balance, integration with chat mod. Compatible with any PvP scenario. UPS friendly.
20 days ago
0.16 - 1.0
3660

Supply Drop

by Gangsir
You aren't alone on Nauvis. Someone, something out there wants you to succeed and get off the planet. You've been noticing strange crates that don't look like they're from this planet landing nearby occasionally. They seem to contain supplies for you. You don't know who's sending them, but whoever they are, they're certainly helpful.
2 months ago
0.14 - 0.17
3549

5x Production

This mod makes your base not so fast, all recipes are need 5 times more time, 5 times more ingredients and also 5 times more production: the balance will be not changed. Multiply factor can be changed from 1 up to 100.
2 months ago
0.15 - 0.17
3499

Building Platform

by Neemys
Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.
2 months ago
0.13 - 0.17
3389

Double Speed Belts

Сhanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.
14 days ago
0.16 - 0.17
2896

AyrAs Basic Kit

by AyrA.ch
Mod for the 'No crafting' challenge without the need for new items. It will disable all sort of hand crafting in the game and replaces your starter inventory with the 3 basic items needed to bootstrap everything.
2 months ago
0.13 - 0.17
2744

Functions-mod

by Keiler
recipes for some mods to work more smoothly or just random recipes I made up while playing
2 months ago
0.15 - 0.17
2417

Custom Modules

by koun
This mod adds custom way of making and combining modules (54 new modules).
3 days ago
0.16 - 0.17
2371

CheaperResearch

Linear cost for infinite researches
2 months ago
0.16 - 0.17
1683