Recently updated mods

PvP Rebalance


A wide collection of weapon, armor and equipment balance changes oriented towards PvP and (to a lesser extent) PvE.

10 months ago
0.16 - 0.17
471

Zr-balance

by Zr4g0n

Rebalanced the millitary part of vanilla to make it more of a logistical challenge

10 months ago
0.17
67

Angel's Addons - Refining Thorium Fix


Adds a sorting recipe for thorium and replaces zinc with thorium in sorting of prurified saphirite.

10 months ago
0.17
5720

Max Brake Jet


Tired of slow braking?

10 months ago
0.17
65

Space Exploration Nauvis Resource fixer


Fixes the resource limit on nauvis introduced in space exploration that many people dislike.

10 months ago
0.17
1837

1rpm Silo


Makes Fully Beaconed Silos produce 1rpm

11 months ago
0.17
72

Chromium Stopgap


The advanced ferrous chain in angel's refining mod arguably isn't the most well balanced thing right now, and requires an insane amount of steps and logistics to produce chromium, which CircuitProcessing requires for blue chips. This mod allows combo sorting for chromium to get around this. This makes the game easier.

11 months ago
0.17
101

MaxelDel's Efficiency Module Balance


Rebalances efficiency modules to be viable at all levels, in assemblers or beacons. Changes: Lv.1 Consumption -40% Pollution -20% Lv.2 Consumption -60% Pollution -30% Lv.3 Consumption -100% Pollution -50%

11 months ago
0.17
150

Big Chests


Nerf the logistic system: all chests are Big.

11 months ago
0.17
421
11 months ago
0.17
67

We Need More Drills

by ekzane

Increases ore and oil consumption by a given factor to balance multiplayer games. Simply set the factor to your player count.

11 months ago
0.15 - 0.17
507

Coal Kraken


Changes coal cracking so that its a viable alternative way to get oil

11 months ago
0.16 - 0.17
1270

RPM Erz-Pumpen

by RedSpy

FOR THE EMPEROR!

11 months ago
0.16 - 0.17
110

Tweaks

by Twisted

Various gameplay tweaks and balances (fully configurable)

11 months ago
0.17 - 0.17.35
392

MudcrabempireBalanceMod


A small mod that changes the ranges of gun- and laser turrets, gives flamethrower turrets perfect aim and adjusts the damage of fire-weapons and makes some changes to the tank.

1 year, 2 days ago
0.17
61

Later AAI Vehicles


Moves AAI vehicles later into the game.

1 year, 14 days ago
0.17
1990

Instant Robot Charging


Flying robots charge in roboports are really fast (balance is not changed)

1 year, 15 days ago
0.17
1947

Nuclear-science


make nuclear science great again

1 year, 16 days ago
0.17
156

Focused Technology Costs


Adjusts science pack counts depending on the focus of the technology. Does not change all science costs, only select ones.

1 year, 19 days ago
0.17
72

Energy Efficient Beacons


Allows you to make more energy efficient beacons using efficiency modules.

1 year, 24 days ago
0.16 - 0.17
814