Recently updated mods

Beautiful Bridge Railway - Recipe Fix

by Wyrrrd

Dynamically depend recipes on base rail recipe, even if changed by another mod.

5 months ago
0.18 - 1.1
1883

EthMod


EthMod is a collection of small changes and balance tweaks, designed to enhance the Factorio experience while maintaining the feel of vanilla.

5 months ago
0.17 - 1.1
284

Scale Inventory Size

by maroder

Change size of all inventories at once

5 months ago
1.1
261

Krastorio2 Bio Lab Modules

by ptx0

Bio labs and Greenhouses (optional) get a configurable number of module slots

5 months ago
1.1
1617

248k Touched by an AngelBob


[WIP] This mod adds some compatibility between 248k and AngelBobs.

5 months ago
1.1
233

Omniscience


Adds difficulty by changing science costs.

5 months ago
0.15 - 1.1
26172

Dirty talk


Adds pollution from players/talks

5 months ago
0.15 - 1.1
439

pY Pollution & Energy

by esso23

Pollution, Energy and Fuel balance for Pyanodon's Mod Suite.

5 months ago
0.17 - 1.1
7502

Beacon Interference

by Sladki

Beacons have x3 range and x2 effect, but interferere each other decreasing distributing effect drastically.

5 months ago
0.17 - 1.1
389

IRAS (infinite research, all science)


This mod changes the technologies that allow infinite research to use all 7 science packs.

5 months ago
0.18 - 1.1
706

Leighzer's Irontorio


Removes copper and stone, replacing them with iron in all recipes.

6 months ago
0.18 - 1.1
258

PyCoal Touched By an Angel


Seven Mods for the Arch666Angel under the sky, Seventeen for the Bobingabout in their halls of stone, Six for Pyanodon doomed to die, One for the Dark Lord on his dark throne, In the Land of Mordor where the Shadows lie, One Mod to rule them all, one Mod to find them, One Mod to bring them all and in the darkness bind them

6 months ago
0.15 - 1.1
59041

Leighzer's Greedy Science


Adds one item to each science pack recipe making them slightly more complex.

6 months ago
0.18 - 1.1
277

Building Platform

by Neemys

Add building platform at world generation. Some building can only be placed on those platform. You will need to take care on how you do some design to fit them on building platform and your base will have less space to expand.

6 months ago
0.13 - 1.1
4144

Smog: Solar Panels


Solar panels working by pollution smog not so effective

6 months ago
0.16 - 1.1
3925

ick's vanilla tweaks


Upgrade recipes for armor, furnaces etc. Signals with recipe icons that are missing in vanilla. Variated mining results for trees, rocks and fish. Missing dependencies for bonus technologies. Highly configurable.

6 months ago
0.18 - 1.1
245

No Productivity Modules


Deactivate the productivity of the three vanilla modules

6 months ago
0.16 - 1.1
463

Taconite

by GotLag

Smelt steel from pellets of ore, coal and flux instead of from iron plates.

6 months ago
1.1
129

Evolution Reduction via Destruction 1.1

by De7ilx

Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal

6 months ago
0.15 - 1.1
9842

Beacon Overhaul


Completely overhauls the beacon system in order to make it feel more balanced and interesting

6 months ago
1.0 - 1.1
1190