Found 101 mods

Bob's Revamp mod

Technology and Recipe restructuring.
15 hours ago
0.13 - 0.16
171130

DB's Combat Rework

(BETA) Reworks combat to include more meaningful choices and options.
2 days ago
0.16
46

Simple Modules

Simplifies modules and beacons so a single Productivity 3 module gets you comparable benefits of a full beacon sandwich without the layout constraints. Overall slightly less powerful than vanilla.
3 days ago
0.16
17

Omniscience

Adds difficulty by changing science costs.
4 days ago
0.15 - 0.16
4681

Buffed Automation

Allows assembling machine 1's to craft recipes with 3 ingredients, so that green science packs can be automated with red science technology.
4 days ago
0.16
26

Noxys Robot Battery Tweak

Allows you to tweak the robot battery capacity.
10 days ago
0.16
52

Noxys Deep Core Mining Tweak

Tweaks the speed of VortiKs deep core mining machines. This by default reduces the speed to 1/5th of the normal speed since I feel this is a more balanced rate.
10 days ago
0.16
54

Noxys Less Hands More Assemblers

Our hands have become sore, we must not handcraft anymore. This mod changes recipes to require an assembling machine but it tries to not interfere with the early game too much.
10 days ago
0.16
73

Functions-mod

by Keiler
recipes for some mods to work more smoothly or just random recipes I made up while playing
10 days ago
0.15 - 0.16
961

Free circuit wires

Removes ingredients for red and green circuit wires causing them to be free, like they essentially are already due to how blueprints work.
12 days ago
0.16
201

Double Speed Belts

Proof of concept, changes speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts.
13 days ago
0.16
96

Diplomacy

Adds modified version diplomacy, scenario from PvP and are added diplomatic request, commands needful, auto-diplomacy, balanced evolution from research (+-time, +-players, +number of missiles launched) without/with losing the past evolution, customizable protection from theft of electricity, customized settings balance.
16 days ago
0.16
491

vlads cheap rails

by wvlad
More rails for same price
17 days ago
0.16
29

FTweaks

by Reika
Tweaks the game to either fix minor issues, add QoL features, or make larger changes to game behavior.
17 days ago
0.15 - 0.16
847

Liquid Science

by pfg
A mod that turns science into a liquid that you have to fill science packs with bottlers
17 days ago
0.14 - 0.16
410

Settings For Bob's Greenhouse

by Vas
Adds settings to the game to lower the speed at which Bob's greenhouse produces wood, with an optional setting to allow you to lower the power usage by the same amount. If you don't change the settings, it will default at original speed and power usage.
17 days ago
0.16
53

Hardcore Start

by ouk_ouk
Start a new game without any items in your inventory.
22 days ago
0.16
51

No Respawn Gun

by ouk_ouk
After death, player respawns without any inventory.
22 days ago
0.16
60

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
26 days ago
0.15 - 0.16
4036

Radioactive Contamination

by timeo
Adds radioactive contamination to your gameplay. Radiation does decay on players (not on items, DOT) , does not stop immediately after exposure stops. Radiation is not like pollution, it is only around radioactive items.
27 days ago
0.15
78