Found 132 mods

ScienceCostTweaker Mod (mexmer)

by mexmer
Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted 0.16 version
14 hours ago
0.16
14407

Flooring_stacks

by abccom1
increase stacks for flooring
2 days ago
0.16
43

Early Construction Drones

Now you get constructions robots on early oil stage
4 days ago
0.16
81

Manual Artillery

by gnadalF
setting auto range to 1
5 days ago
0.16.51
46

Omniscience

Adds difficulty by changing science costs.
5 days ago
0.15 - 0.16
7214

PvP Rebalance

A wide collection of weapon, armor and equipment balance changes oriented towards PvP and (to a lesser extent) PvE.
10 days ago
0.16
31

Reduced Fabrication

by Kynaro
This mod allows you to decrease time and material requirements for recipe fabrication.
11 days ago
0.16
59

Circuit Processing

A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.
13 days ago
0.15 - 0.16
5624

Reduced Research

by Kynaro
This mod greatly decreases research requirements for lab technologies.
14 days ago
0.15 - 0.16.16
1244

Reaver's RGB Radars

Adds three new radar types with varying specialties.
17 days ago
0.16
517

Reaver's Module Balance

Rebalances modules to be more viable at all levels as well as viable both in combinations or with only one type used.
17 days ago
0.16
57

Custom Modules

This mod adds custom way of making and combining modules (54 new modules).
20 days ago
0.16
1063

Angel's Smelting Patch

Make Angel's smelting recipes the best way by disabling direct ore smelting in furnaces. It forces you to go in the advanced metallurgy path. Need angel's smelting.
22 days ago
0.15 - 0.16
25064

Bring Back Old Sciences!

Changes all technologies so that they don't require the Military or Productivity science packs.
24 days ago
0.16
50

ReStack

by Optera
Adds settings to set stack sizes for ores, plates, barrels, fuel cells, ammo and crafting machines for base and mod added variants.
a month ago
0.15 - 0.16
6677

Strikes Overhaul Mod

Changes many configurations, and also adds new items to the game.
a month ago
0.16
358

Noxys Less Hands More Assemblers

Our hands have become sore, we must not handcraft anymore. This mod changes recipes to require an assembling machine but it tries to not interfere with the early game too much.
a month ago
0.16
375

Flat Infinite Research Cost

by Notiz23
This mod allows you to set a fix value for the costs of infinite research technologies instead of the increasing vanilla prices. Created by the reddit users Begovere and _Gamma_Gaming_
a month ago
0.16
146

Zealous Recipes

This mod simply multiplies all ingredient amounts in all recipes by a set value to increase or decrease game difficulty.
a month ago
0.16
57

Nanobots: Early Bots

by Nexela
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
a month ago
0.14 - 0.16
113501