Recently updated mods

Aivech's SpaceEx Simplifier

by Aivech

This mod is in ALPHA and is incomplete. Use at your own risk. Undoes changes made by AAI to vanilla technologies and recipes so that SpaceEx functions purely as an endgame extender. Does not modify AAI or SpaceEx.

20 minutes ago
1.1
32

Beacon Rebalance


Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic.

3 hours ago
1.1
6

assemblyUPS

by patyak

WARNING! compressed fluids/high-pressure fluids mod DOES NOT WORK with this mod because I have my own compression ratios. You can change them in the settings but I strongly recommend that you don't due to messing up balancing. This mod decreases the total number of assembly machines needed in megabases by creating x10, x100, x500, and x1000 variants of most of the recipes. This mod is still under work with more mod integration and other things to come.

6 hours ago
1.1
284

Industrial Revolution 2 & Miniloader Compatibility


Adjusts Miniloader to work better with Industrial Revolution 2.

9 hours ago
0.17 - 1.1
3827

Seperated And Infinite Inserter Capacity Research

by Tias

This mod seperates Regular and Stack Inserter Capacity Research, and adds infinite versions of the technologies.

a day ago
1.1
31

Vicky's Misc Inventory Tweaks


Buff Train Inventories, Nerf Cars/Trucks

2 days ago
1.1
11

Krastorio Spidertron Heavy Rocket Launcher


Add 4 heavy rocket launchers to Spidertron

4 days ago
1.1
19

Vill's Recipe Randomizer


Randomizes all recipe ingredients to make every game feel different! Fully configurable, Works with all mods, Checks dependencies, Keeps costs fair!

4 days ago
1.1
8064

Omniscience


Adds difficulty by changing science costs.

5 days ago
0.15 - 1.1
26561

Roboport and Radar MK2


Adds Roboport and Radar MK2

10 days ago
1.1
947

RPM-RW Kernbohrer

by RedSpy

FOR THE EMPEROR! Adds a few weapons, turrets and ways to get your ores

10 days ago
0.17 - 1.1
484

Space exploration - Personal fusion reactor delay fix

by Mernom

Allows to automatically replace personal fusion reactors with either the first or second tier of RTG. Cofigurable through mod settings.

13 days ago
0.18 - 1.1
846

Open Biter Battles Tweaks

by Gerkiz

Adjusts some elements in the game for Biter Battles.

13 days ago
1.1
31

ScienceCostTweaker Mod (mexmer)

by mexmer

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted version for factorio from version 0.16 until current

16 days ago
0.16 - 1.1
177702

Kiith's Rebalance and Tweaks


A simple balance mod for improved personal experience. Published for easy usage by friends. Mainly focuses on enhanced versatility of modules, machines, and vehicles.

17 days ago
0.17 - 1.1
1032

Krastorio 2 Compat


Modifies other mods to be more in-line with Krastorio 2 balance.

18 days ago
0.18 - 1.1
3970

Science Conversion


Convert science into more advanced science!

21 days ago
1.1
577

The Spice Rack - Oil Change


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Change basic oil processing to output petroleum gas and additional heavy oil. Sulfur is obtained from heavy oil. Chemical science is not necessary for robotic technologies and can be omitted (configurable)

24 days ago
1.1
31

Simple Quality of Life Research (Updated)


Simple quality of life researches without being bloaty or cheaty by providing additional inventory and steel axe researches, and player reach researches. Updated to 1.1.x by Walkman100

24 days ago
0.18 - 1.1
281

The Spice Rack - Science


The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Small, but impactful changes to science, labs and rocket silo to increase difficulty.

28 days ago
1.1
28
Found 185 mods