Recently updated mods

Power Armor MK3


Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment. Now somewhat configurable.

2 days ago
0.14 - 1.1
451992

Microwave Transmission

by Camedo

Adds microwave transmission towers and rectenna receivers, for wirelessly charging batteries in equipment grids. Additional receivers can be used to increase throughput. Compatible with most anything that has an equipment grid.

3 days ago
0.17 - 1.1
2532

FactorioExtended-Equipment


Brings improved varients of most of the armor equipment!

6 days ago
0.13 - 1.1
22881

Armor-MK4


Noch groeßere, noch bessere Power-Ruestungen; mit einem gigantischen Raster (40x40) und einem riesigen Inventarbonus (+200).

6 days ago
1.1
519

Induction Charging

by Raeon

Power your equipment grid whilst in range of power poles, albeit at a price.

14 days ago
1.1
20941

Specialized Armors


Adds armor MKFight, MKWork and MKX.

19 days ago
0.17 - 1.1
4143

Wraith Armor


This mod adds a new armor type: Wraith Armor

25 days ago
1.1
46

Advanced Equipment

by solyomd

Power armor MK3 (14x14 +50 inventory size), Portable fusion reactor MK2 (3MW), Energy shield MK3 (450HP), Personal battery MK3 (500MJ), Exoskeleton MK2 (+50%)

26 days ago
0.18 - 1.1
5323

Portable Nuclear Reactor

by catsup8

Adds a portable nuclear reactor that requires nuclear fuel cell

26 days ago
1.1
68

Leion247's Power Armor MK3


Adds a MK3 Power Armor. Doesn't contain overpowered equipment or otherwise unbalanced additions. Includes a 14x14 grid, +40 inventory, and higher resistances. Images are on the mod portal. Resistances: Acid: 0/80% Explosion: 80/65% Fire: 0/80% Physical: 12/40% Recipe: Efficiency module 3 - 25 Speed module 3 - 25 Processing Unit - 80 Electric Engine - 60 Low Density Structure - 50

27 days ago
1.0 - 1.1
1769

Tiny Start Craftables 1.1


Tiny Start addon that adds recipes for Tiny Armor Mk0, and an upgrade from Tiny Armor Mk2 to Modular Armor.

a month ago
1.1
95

Tiny Equipment


Makes Equipment 1x1.

a month ago
0.17 - 1.1
7286

Small Nightvision Revived

by kreeg

Changes the grid size of the 2x2 Nightvision goggles to 1x1.

a month ago
0.18 - 1.1
1052

Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

a month ago
0.14 - 1.1
31056

Personal Battery Pack


Bigger, better, and more dense Personal Battery for your Power Armor!

a month ago
0.18 - 1.1
1363

armor grid


Faz o equipamento 1x1

a month ago
1.1
1726

5Dim's mod - New Equipment

by McGuten

Equipment for 5dim's mod Improve your character with a new bundle of objects for your power armor This mod include: - Batteries - Exoskeletons - Roboports - Personal laser defense - Personal tesla defense - Solar panels - Reactors - Shields

a month ago
0.14 - 1.1
113194

Custom Power Armor Reborn


More variety of armor and equipment

2 months ago
0.16 - 1.1
10550

Builder Bot Start

by Prymal

Upgrade your engineer with Builder Bot Start. Begin the game with construction bots from the moment you touch down on the planet to allow your focus to be your factory from step one. You did not crash here, you came with a purpose. The factory must grow. This loadout is focused on building, and does not include military features.

2 months ago
0.17 - 1.1
14865

Extended Vanilla: Exoskeletons


This mod adds 5 brand new tiers of Exoskeletons that will allow you to, well, go fast, faster, absolutely fast, insanely fast... Just a quick note before playing with this mod: pay attention to how many Exoskeletons you have in the grid, you won't need many of them, I promise. Otherwise, why would they cost so much?

2 months ago
0.15 - 1.1
25996
Found 46 mods