Recently updated mods

Burner Generator

by rophl

Power your armor with fossil fuels as a midpoint between solar panels and fusion generators.

a day ago
0.17 - 1.1
1379

Useful equipment(v1.1)


Additional useful modules for your armor with modular grid system

2 days ago
1.1
794

Power Armor MK3


Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment. Now somewhat configurable.

7 days ago
0.14 - 1.1
517586

RPG Items


63 items, 30 effects, lots of fun! Author: OwnlyMe Modified by ZwerOxotnik

9 days ago
1.1
302

5Dim's mod - New Equipment

by McGuten

Equipment for 5dim's mod Improve your character with a new bundle of objects for your power armor This mod include: - Batteries - Exoskeletons - Roboports - Personal laser defense - Personal tesla defense - Solar panels - Reactors - Shields

9 days ago
0.14 - 1.1
120141

Hazmat Suit


Provides a hazmat suit modular armor that keeps you from dying due to radiation damage added by Krastorio2. Also adds some compatibilty and balance fixes for some mods that I use in my mod pack.

15 days ago
1.1
2167

Specialized Armors


Three new types of armors, everyone is perfect for its own purpose, and a new fusion reactor. The MKWork has great inventory bonus, The MKFight has great resistance, The MKX has a giant equipment grid, The Solar Fusion Reactor provides 4MW of portable power.

18 days ago
0.17 - 1.1
13378

Specialized Armors Krastorio 2 Patch


This makes Krastorio 2 modules work in SpecialisedArmour armours. I could not have made this possible without the help I got from the Factorio discord!

30 days ago
1.1
141

MoreGrid

by Dark_K1

More grid in armor

a month ago
1.1
136

女装(Art's Girl Clothing)(娱乐作弊性质(Entertainment cheat nature))

by aspd199

穿在身上,把虫子萌倒。 Can provide special protection for the player.

a month ago
0.15 - 1.1
9960

Recharging Armor

by Silari

Armor which has been unequipped still charges. Modded solar panels and fusion generators should be fully supported, as well as any equipment that stores energy. Burner generator equipment is not currently supported.

2 months ago
1.1
53

Advanced Armor

by solyomd

Power Armor MK3

2 months ago
1.1
330

1x1 Equipment


Makes equipment 1x1

2 months ago
1.1
1548

2020 mod


Este mod tem stacks de um total de (X) vezes (50) de alguns itens, inventario aumentado, robos atomicos e equipamento minusculo para armadura.

2 months ago
1.1
64

Adjustable Exoskeletons


This mod adds a slider to control your exoskeletons.

2 months ago
0.18 - 1.1
646

Peaceful Tweak - Bob's Equipment

by Aronson

Change Bob's Warfare and Bob's Personal Equipment to remove military cost and prereq from fusion reactor, power armor, and radar. Intended for use in biter-less plays.

3 months ago
1.0 - 1.1
167

Scooty's Armor Swap


Adds a key binding (default: the "\" key) that equips the next armor in your inventory and sets your player color to the color that was last used with that armor. Rapidly cycle among color-coded armors specialized for different purposes!

3 months ago
1.1
161

Scrapper's Delight


Adds very basic early equipment for use in armors which have equipment grids well before most good equipment is researched, such as those in quick start mods.

3 months ago
0.18 - 1.1
248

Schall Suit


Adds a few non-combat suit dedicated for engineers. Enhanced carrying capacity and equipment grid for efficient base building, but absolutely no combat capability. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

3 months ago
0.17 - 1.1
9105

Microwave Transmission

by Camedo

Adds microwave transmission towers and rectenna receivers, for wirelessly charging batteries in equipment grids. Additional receivers can be used to increase throughput. Compatible with most anything that has an equipment grid.

3 months ago
0.17 - 1.1
3911