Recently updated mods

Portable power equipment


Adds a portable generator and nuclear reactor equipment that consumes fuel for power production.

a day ago
0.17 - 1.1
4359

Armor pockets


Equipment that increases inventory capacity.

a day ago
0.17 - 1.1
7705

Specialized Armors


This mod add more powerful power armors on top of the vanilla ones.

a day ago
0.17 - 1.1
3030

Power Armor MK3


Bigger, better power armors; with a bigger grid (14x14)/(20x20) and larger inventory bonus (+50)/(+60), also adds various equipment. Now somewhat configurable.

2 days ago
0.14 - 1.1
409049

Power And Armor


Adds higher tier powerarmor and equipment

2 days ago
0.13 - 1.1
66627

Armor Plating

by VortiK

Adds armor plating equipment to increase vehicles hitpoints and improve their survivability. - Supports AAI Vehicles. - Supports Angel's Heavy Tank. - Has built in mod support.

2 days ago
0.16 - 1.1
21783

Nuclear Fission Armor

by Rhaane

Higher tier armor fused with nuclear power, 12x12 grid and +40 inventory slots. Crafted in a centrifuge!

2 days ago
0.15 - 1.1
10593

Rotatable Batteries

by GotLag

Batteries can be rotated to place horizontally.

2 days ago
0.17 - 1.1
4289

Armor upgradable


Armors is upgradable now. Optional have all armors a little inventory size bonus.

3 days ago
0.17 - 1.1
2924

RTG

by Optera

Replaces the Fusion Reactor with an equally powerful RTG (radioisotope thermoelectric generator).

3 days ago
0.16 - 1.1
4639

Vehicle Grid

by Optera

Adds a configurable equipment grid to any base or modded vehicle without grid.

3 days ago
0.15 - 1.1
58703

Bob's Vehicle Equipment


A range of equipment for use in vehicles of Bob's Mods.

4 days ago
0.14 - 1.1
694987

Equipment+: Portable Engine

by daydev

Adds Portable Engine armor equipment that burns fuels to produce power.

4 days ago
0.15 - 1.1
5619

Hiladdar's Gear


Build a miniaturization laser assembly to miniaturize existing equiptment, as well as introduction of a new weapon, bugzapper with three times the range of a personal laser and massive damage.

5 days ago
0.17 - 1.1
2331

Bob's Personal Equipment mod


Requires Bob's functions library mod. Expands the range of equipment available in base mod for the modular armor. Although it can function as a stand alone mod, it is intended to be used with the full Bob's Mods set.

5 days ago
0.17 - 1.1
224291

Moar-Grid

by V453000

Customizable Power Armor Mk2 grid through mod settings, without adding extra entities or recipes.

6 days ago
0.16 - 1.1
8080

Early Armor Grid

by dtoxic

Adds quipment grid to Light & Heavy Armor

7 days ago
0.17 - 1.1
848

Schall Suit


Adds a few non-combat suit dedicated for engineers. Enhanced carrying capacity and equipment grid for efficient base building, but absolutely no combat capability. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)

9 days ago
0.17 - 1.0
5865

Schall Primary Battery


Adds non-rechargeable battery equipment, which can be crafted in the early game, and much cheaper than portable solar panel in short-term. Options on enable grid to early armours. Designed for “Schall Recharging Weapon” mod or as backup power to equipment grid. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

9 days ago
0.17 - 1.0
5858
Found 49 mods