Recently updated mods

SolarPanelEquipmentMK2

by OwnlyMe

Simple solar panel equipment with 2x power (Research cost: 500x RGBY, Crafting cost: 5x MK1, 15 processing units)

1 year, 6 months ago
0.16 - 0.18
3388

Modular Armor


Alters Modular Armor and adds new Modules

1 year, 11 months ago
0.13 - 0.17
19894

More Armor

by coolian

This mod adds in some types of Armor altough currentely only the Armor of Fire.

2 years ago
0.16
124

Power Armor MK4


Even Bigger, even better power armor; with a gigantic grid (40x40) and huge inventory bonus (+200).

2 years ago
0.14 - 0.17
76016

RealVictorPRM's Suit Plug Continued


Mod that allows you to charge your power suit with your factory's power and optional support for mods adding grids to vehicles. Now also includes multiple mk versions of the suit-plug equipment. This is a custom version derived from https://mods.factorio.com/mod/Suit-Plug-Continued.

2 years ago
0.16 - 0.17
556

FactorioMMO Bigger Armor Grids

by psihius

Re-scales power armor grids

2 years ago
0.16 - 0.17
1448

Portable Fission Reactor


Adds a portable fission reactor that consumes fuel cells, but is better than a fusion reactor.

2 years ago
0.16
179

Armor repairing station


This mod gives you possibility to repair armor from vanilla or other mods.

2 years ago
0.16
530

Bootstrap Bots


Leverage blueprints and bots early in your game

2 years ago
0.14.0 - 0.16
2461

Supercapacitors


Large capacitors to allow quick battery equipment recharge for longer journeys.

2 years ago
0.16
347

Quick Charge Personal Bots


This mod adds quick recharging for personal bots, removing the need to 'mine' your bots to collect and recharge them quickly. It increases the recharge rate of bots from 1MW to 100MW, and charges the personal robotports energy buffer from the 'aether' (it will no longer drain your solar panel/fusion reactor equipment or batteries). This could be considered cheating, as your personal bots recharge for free, however manually mining your bots when they need to charge does the same thing...

2 years ago
0.16
771

AGoodStart


a good start: power-armor-mk2, fusion-reactor-equipment = 2, personal-roboport-mk2-equipment = 2, battery-mk2-equipment = 6, construction-robot = 50, exoskeleton-equipment = 6, personal-laser-defense-equipment = 6, submachine-gun, uranium-rounds-magazine = 200

2 years ago
0.16
2527

ukezi's modular personal roboport

by ukezi

A modular personal roboport with a configurable number of tiers.

2 years ago
0.16
160

Armor Pockets

by psioniq

Equipment that increases inventory size.

3 years ago
0.14 - 0.16
7638

Portable RTG


Adds RTG as bridge between solar and fusion for power armor. Requires uranium processing.

3 years ago
0.16
390

Iron Man


Enhanced Player Equipment - Updated for 0.16

3 years ago
0.14 - 0.16
2539

Nuclear Armor by Hermit


A new Version of PowerArmor

3 years ago
0.16
954

Fusion Reactor Upgrade

by xPlo

2 better fusion reactors that allows you to have ultimate power!

3 years ago
0.16
1939

Cement Shoes


Modular equipment to automatically place concrete and other tiles from your inventory as you walk.

3 years ago
0.16
946

Stop That, Silly Robot!

by folk

Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.

3 years ago
0.15 - 0.16
5465
Found 41 mods