Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
1 year, 22 days ago
0.17 - 2.0
1.62K
Enemies
Direction:
This mod 1 From other mods 13
Dependency types:
Default 0 Required 1 Conflict 0 Optional 2 Hidden 10
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Dependant 17.9K
osm-lib-postprocess 16.4K
better_logistics_radar 287
better_logistics_teleport 234
better_logistics_radar2 203
sparkletrons-terraformers-final 198
better_logistics_worker 164
better_logistics_energy 135
better_logistics_chest 99
better_logistics_barrel 65
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 55
Last dependency data update: 5 hours ago (for v2.0.0)