Any time :)
So about my deprecated mod, the things that it fixed have already been implemented into IR version 2.0.5 (and later), so it serves no purpose to have it installed/active if you're using a somewhat recent version of IR.
That said, it might come in handy for you since you can use it as a template. Download the mod, unzip it, and place the unzipped folder in your Factorio mods folder. Next, open the data.lua
file and delete its contents, replacing them with the following:
if mods["IndustrialRevolution"] then
-- Molten glass
data.raw.recipe["glass-from-molten"].ingredients = {{type="fluid", name="glass-molten", amount=40, temperature=1800}}
-- Molten copper
data.raw.recipe["copper-ingot-from-molten"].ingredients = {{type="fluid", name="copper-molten", amount=40, temperature=1800}}
data.raw.recipe["copper-plate-from-molten"].ingredients = {{type="fluid", name="copper-molten", amount=40, temperature=1800}}
data.raw.recipe["copper-gear-wheel-from-molten"].ingredients = {{type="fluid", name="copper-molten", amount=40, temperature=1800}}
-- Molten tin
data.raw.recipe["tin-ingot-from-molten"].ingredients = {{type="fluid", name="tin-molten", amount=40, temperature=1800}}
data.raw.recipe["tin-plate-from-molten"].ingredients = {{type="fluid", name="tin-molten", amount=40, temperature=1800}}
data.raw.recipe["tin-gear-wheel-from-molten"].ingredients = {{type="fluid", name="tin-molten", amount=40, temperature=1800}}
-- Molten iron
data.raw.recipe["iron-ingot-from-molten"].ingredients = {{type="fluid", name="iron-molten", amount=40, temperature=1800}}
data.raw.recipe["iron-plate-from-molten"].ingredients = {{type="fluid", name="iron-molten", amount=40, temperature=1800}}
data.raw.recipe["iron-gear-wheel-from-molten"].ingredients = {{type="fluid", name="iron-molten", amount=40, temperature=1800}}
-- Molten gold
data.raw.recipe["gold-ingot-from-molten"].ingredients = {{type="fluid", name="gold-molten", amount=40, temperature=1800}}
-- Molten carbon steel
data.raw.recipe["steel-ingot-from-molten"].ingredients = {{type="fluid", name="steel-molten", amount=40, temperature=1800}}
data.raw.recipe["steel-plate-from-molten"].ingredients = {{type="fluid", name="steel-molten", amount=40, temperature=1800}}
data.raw.recipe["steel-gear-wheel-from-molten"].ingredients = {{type="fluid", name="steel-molten", amount=40, temperature=1800}}
-- Molten stainless steel
data.raw.recipe["stainless-molten-from-molten"].ingredients = {
{type="fluid", name="steel-molten", amount=100, temperature=1800},
{type="fluid", name="chromium-molten", amount=20, temperature=1910}
}
data.raw.recipe["stainless-ingot-from-molten"].ingredients = {{type="fluid", name="stainless-molten", amount=40, temperature=1800}}
data.raw.recipe["stainless-plate-from-molten"].ingredients = {{type="fluid", name="stainless-molten", amount=40, temperature=1800}}
data.raw.recipe["stainless-gear-wheel-from-molten"].ingredients = {{type="fluid", name="stainless-molten", amount=40, temperature=1800}}
end
What this code is doing is modifying some of the relevant IR recipes (specifically those involving glass, copper, tin, iron, gold, carbon steel and stainless steel) such that the temperatures of any molten materials they use is specified (which allows Factory Planner to match them correctly). Unless I've made an error somewhere, the recipe ingredient ratios should otherwise be unchanged.
After you save the data.lua
file, just load up factorio and make sure to enable the mod (Industrial Revolution Recipes Quickfix) if it's not already enabled.
Do let me know if you have any questions :) I never actually set up an account on the forums so that's probably why you can't find me there!