Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
2 months ago
1.1 - 2.0
300K
Combat
Direction:
This mod 2 From other mods 95
Dependency types:
Default 53 Required 66 Conflict 0 Optional 17 Hidden 12
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Default Type Name Version Downloads
Dependant 542K
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space-exploration >= 0.6.15 483K
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kj_vierling >= 0.6.24 10.1K
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kj_phalanx >= 0.6.24 5.15K
Package_Fox_Ukrainian >= 0.6.22 750
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cannon-mag-spidertron >= 0.6.24 215
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kj_medieval_warfare >= 0.6.24 4
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RampantFixed 31.3K
aotixzhcn 8.56K
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dredgepack 1.19K
BestMods 573
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adjustable_cannon_turret 532
ModpackHelper 253
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vivillon_bots 218
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TornBreezes_must_have_mods 172
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 129
built_logistics_entity_free 42
settings-embedded-data-code 10
Last dependency data update: 15 hours ago (for v0.7.2)