Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 15 days ago
1.1 - 2.0
319K
Combat
Direction:
This mod 2 From other mods 113
Dependency types:
Default 64 Required 75 Conflict 2 Optional 21 Hidden 15
Sort by:
Default Type Name Version Downloads
Dependant 852K
(?)
bobenemies >= 0.7.1 264K
(?)
enemyracemanager >= 0.7.2 24.3K
(?)
shield-projector 545K
osm-lib-postprocess 16.4K
(?)
the-one-mod-with-underground-bits 1.39K
better_logistics_radar 287
better_logistics_teleport 234
better_logistics_radar2 203
sparkletrons-terraformers-final 198
better_logistics_worker 164
better_logistics_energy 135
better_logistics_chest 99
(?)
aircraft_tweaks 71
better_logistics_barrel 65
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 55
Last dependency data update: 22 hours ago (for v0.7.2)