Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
6 months ago
1.1 - 2.0
306K
Combat
Direction:
This mod 2 From other mods 103
Dependency types:
Default 58 Required 69 Conflict 1 Optional 18 Hidden 15
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Default Type Name Version Downloads
Dependant 519K
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space-exploration >= 0.6.15 485K
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kj_vierling >= 0.6.24 11.5K
aotixzhcn 10.3K
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kj_phalanx >= 0.6.24 6.69K
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dredgepack 1.88K
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adjustable_cannon_turret 818
Package_Fox_Ukrainian >= 0.6.22 779
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zborka-mod-ru 602
BestMods 574
ModpackHelper 256
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vivillon_bots 218
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cannon-mag-spidertron >= 0.6.24 215
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 178
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TornBreezes_must_have_mods 172
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kj_medieval_warfare >= 0.6.24 124
built_logistics_entity_free 43
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SpaceAge_Fox_Ukrainian 27
settings-embedded-data-code 20
Last dependency data update: 3 hours ago (for v0.7.2)