Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
a month ago
1.1 - 2.1
340K
Combat
Direction:
This mod 2 From other mods 135
Dependency types:
Default 80 Required 86 Recommended 1 Conflict 3 Optional 27 Hidden 18
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Default Type Name Version Downloads
Dependant 579K
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space-exploration >= 0.7.0 523K
aotixzhcn 21.1K
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kj_vierling >= 0.6.24 14.2K
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kj_phalanx >= 0.6.24 9.68K
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dredgepack 3.39K
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adjustable_cannon_turret 1.36K
zborka-mod-ru 1.10K
Package_Fox_Ukrainian >= 0.6.22 854
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bodyguard-companion-drones 754
BestMods 579
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Ctyann_Modpack 460
beomyo-chinese-translate 442
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kj_medieval_warfare >= 0.6.24 342
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sek2-classic 307
ModpackHelper 260
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 246
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cannon-mag-spidertron >= 0.6.24 234
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vivillon_bots 223
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TornBreezes_must_have_mods 176
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Realistic_Electric_Trains_Continued_2SE 167
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Various_translate_into_Japanese 161
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SpaceAge_Fox_Ukrainian 112
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LF_enemy_mods_harmonizer 49
built_logistics_entity_free 46
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BCG-QOL-and-Util 42
settings-embedded-data-code 34
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Bunker 10
Last dependency data update: 17 hours ago (for v0.8.0)