Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 21 days ago
1.1 - 2.0
320K
Combat
Direction:
This mod 2 From other mods 114
Dependency types:
Default 66 Required 76 Conflict 2 Optional 21 Hidden 15
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Dependant 541K
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adjustable_cannon_turret 1.15K
aotixzhcn 13.5K
BestMods 578
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bodyguard-companion-drones 532
built_logistics_entity_free 45
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cannon-mag-spidertron >= 0.6.24 230
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Ctyann_Modpack 432
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dredgepack 2.73K
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kj_medieval_warfare >= 0.6.24 241
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kj_phalanx >= 0.6.24 8.15K
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kj_vierling >= 0.6.24 12.9K
ModpackHelper 258
Package_Fox_Ukrainian >= 0.6.22 806
settings-embedded-data-code 29
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space-exploration >= 0.7.0 498K
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SpaceAge_Fox_Ukrainian 79
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TornBreezes_must_have_mods 174
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Various_translate_into_Japanese 93
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vivillon_bots 221
zborka-mod-ru 951
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 213
Last dependency data update: 3 hours ago (for v0.7.2)