Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 3 months ago
1.1 - 2.0
328K
Combat
Direction:
This mod 2 From other mods 117
Dependency types:
Default 68 Required 77 Conflict 2 Optional 22 Hidden 16
Sort by:
Default Type Name Version Downloads
Dependant 891K
(?)
aircraft_tweaks 73
better_logistics_barrel 66
better_logistics_chest 101
better_logistics_energy 136
better_logistics_radar 288
better_logistics_radar2 205
better_logistics_teleport 235
better_logistics_worker 166
(?)
bobenemies >= 0.7.1 270K
(?)
enemyracemanager >= 0.7.2 25.9K
osm-lib-postprocess 16.5K
(?)
SearchlightAssault 16.5K
(?)
shield-projector 558K
sparkletrons-terraformers-final 200
(?)
the-one-mod-with-underground-bits 2.39K
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 56
Last dependency data update: 3 hours ago (for v0.7.2)