Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 3 months ago
1.1 - 2.0
327K
Combat
Direction:
This mod 2 From other mods 117
Dependency types:
Default 68 Required 77 Conflict 2 Optional 22 Hidden 16
Sort by:
Default Type Name Version Downloads
Dependant 554K
?
space-exploration >= 0.7.0 507K
aotixzhcn 15.9K
?
kj_vierling >= 0.6.24 13.3K
?
kj_phalanx >= 0.6.24 8.67K
?
dredgepack 2.96K
?
adjustable_cannon_turret 1.24K
zborka-mod-ru 1.00K
Package_Fox_Ukrainian >= 0.6.22 822
?
bodyguard-companion-drones 622
BestMods 578
?
Ctyann_Modpack 440
?
kj_medieval_warfare >= 0.6.24 275
ModpackHelper 258
?
cannon-mag-spidertron >= 0.6.24 231
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz 223
?
vivillon_bots 221
?
TornBreezes_must_have_mods 175
?
Various_translate_into_Japanese 124
?
SpaceAge_Fox_Ukrainian 96
?
sek2-classic 60
built_logistics_entity_free 45
settings-embedded-data-code 30
Last dependency data update: 2 hours ago (for v0.7.2)