​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
13 days ago
2.0
3.53K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power
Direction:
This mod 44 From other mods 4
Dependency types:
Default 43 Required 29 Optional 14 Hidden 1
Sort by:
Default Type Name Version Downloads
Dependency 235K
base >= 2.0.0 -
space-age >= 2.0.0 -
Rocs-Hardcore-Demolishers >= 2.0.3 4.77K
Rocs-Hardcore-Fulgora >= 2.0.2 4.52K
Rocs-Hardcore-Gleba >= 2.0.3 4.00K
Rocs-Hardcore-Delayed-Tech-Tree 3.99K
Rocs-Hardcore-Nauvis 2.11K
Rocs-Hardcore-Aquilo 4.03K
Rocs-Hardcore-Space-Tweaks 3.98K
Planet-Hopper 16.6K
harder-pack 2.46K
RampantFixed 57.6K
Rocs-Hardcore-Lightning-Storms 4.74K
NoLavaInPipes 3.31K
HotPipesFork 2.66K
Rocs-Hardcore-Probabilistic-Farming 4.52K
Gleba-Science-Needs-Nutrients 3.12K
Quality-Asteroids-Expanded 1.67K
no-more-asteroid-quality 3.27K
promethium-decay 2.76K
diurnal-dynamics 14.4K
Lighted-Poles-Plus 20.2K
distant-misfires 9.78K
fire-lights 18.3K
LandmineExplosionsDoHurt 2.84K
BiterShield2 4.12K
behemoth-enemies 11.1K
Electric_flying_enemies 22.4K
tungsten_mining_require_lube 1.53K
Last dependency data update: 13 hours ago (for v3.1.0)