​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
a month ago
2.0
3.62K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power
Direction:
This mod 51 From other mods 4
Dependency types:
Default 51 Required 25 Optional 26
Sort by:
Default Type Name Version Downloads
Dependency 216K
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Explosive_biters 93.7K
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RampantFixed 61.3K
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Electric_flying_enemies 25.3K
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no-more-asteroid-quality 3.45K
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NoLavaInPipes 3.44K
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promethium-decay 2.85K
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HotPipesFork 2.80K
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HotPipesFork 2.80K
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harder-pack 2.74K
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flamethrower-turret-balance 2.63K
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Quality-Asteroids-Expanded 2.10K
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Rocs-Hardcore-Cargo-Drops 1.98K
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NightvisionOverhaulSpaceAge 1.89K
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Railguns-Require-Fluoroketone 1.83K
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tungsten_mining_require_lube 1.75K
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HighPrecisionManufacturing 1.17K
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carbonut_agriculture 1.11K
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Rocs-Hardcore-Cerys 859
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radar_unlocks_map 538
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Rocs-Hardcore-Muluna 504
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hide-territory 475
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HarderSciencePacks 336
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VFG-Cargo-Drops-Require-Research 323
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better-gleba-experience 294
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No-Mining-Productivity 149
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Hard-Planetary-Logistics 78
Last dependency data update: 18 hours ago (for v3.1.1)