Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
15 days ago
1.1 - 2.0
40.0K
Enemies
Direction:
This mod 12 From other mods 47
Dependency types:
Default 12 Required 1 Conflict 3 Optional 8 Hidden 0
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Dependency 0
base >= 2.0.0 -
Last dependency data update: 2 hours ago (for v2.1.0)