Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.1
64.0K
Enemies
Direction:
This mod 11 From other mods 78
Dependency types:
Default 48 Required 21 Conflict 5 Optional 37 Hidden 15
Sort by:
Default Type Name Version Downloads
Dependant 14.4K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 3.09K
RampantTargetPrioityCompatibilityFix >= 2.0 805
WildNight >= 1.6.2 497
RampantTargetPriorityCompatibilityFixContinued >= 2.0 177
Blood-N-Wine-Factorio-Edition >= 1.7.1 130
fixes-for-rampant-fixed >= 2.02.04 110
dj_mp_extreme >= 1.6.2 65
Floki_mod_pack >= 1.7.0 31
mabik_full_pack = 1.7.5 102
tsk_pack = 1.10.4 83
Space-Age-Hardcore-Mode 3.66K
kras_W2 620
nach0_modpack_compat 393
xboxxxxd_modpack 236
N-militarypack 218
ftnl-hardtorio 79
JALOM 74
INSANEMODE 42
A_little_SpiceAge 19
mein-mod-pag 18
Last dependency data update: 16 hours ago (for v2.03.07)