Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
5 months ago
1.1
31.3K
Enemies
Direction:
This mod 9 From other mods 42
Dependency types:
Default 20 Required 16 Conflict 1 Optional 14 Hidden 11
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Default Type Name Version Downloads
Dependant 30.5K
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rampant-creep-fix >= 1.0.6 5.99K
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Power-Armour-Replacer >= 1.9.7 3.70K
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AngryBiters >= 1.7.4 1.81K
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Any_Japanise_Pack >= 1.8.4 1.76K
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clean-console >= 1.5.3 1.47K
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xenos-oppression-ultimate-pack >= 1.8.2 903
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Hive_Mind_MitchPlay_Beta >= 1.3.6 304
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all-the-overhaul-modpack 6.68K
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modpack_se_k2_bz_248k 6.45K
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Any_Title_Japanise_Pack 655
BestMods 573
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TRF-turret-priority-filter 159
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Vanilla_Plus 61
built_logistics_entity_free 42
Last dependency data update: 11 hours ago (for v1.10.4)