Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
47.2K
Enemies
Direction:
This mod 12 From other mods 52
Dependency types:
Default 25 Required 18 Conflict 1 Optional 20 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 19.0K
osm-lib-postprocess 16.4K
(?)
biters_drop_money 901
better_logistics_radar 287
better_logistics_teleport 234
better_logistics_radar2 203
sparkletrons-terraformers-final 198
better_logistics_worker 164
better_logistics_energy 135
(?)
Kux-TheDeadBurn 117
better_logistics_chest 99
(?)
statics-changes 98
better_logistics_barrel 65
(?)
a89792_gun_edit 58
Last dependency data update: 6 hours ago (for v2.02.04)