Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
4 months ago
1.1 - 2.0
51.1K
Enemies
Direction:
This mod 12 From other mods 56
Dependency types:
Default 27 Required 19 Conflict 1 Optional 23 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 45.4K
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Power-Armour-Replacer >= 1.9.7 6.93K
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rampant-creep-fix >= 1.0.6 6.04K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 2.12K
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AngryBiters >= 1.7.4 1.83K
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clean-console >= 1.5.3 1.49K
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xenos-oppression-ultimate-pack >= 1.8.2 922
WildNight >= 1.6.2 495
RampantTargetPrioityCompatibilityFix >= 2.0 351
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Hive_Mind_MitchPlay_Beta >= 1.3.6 342
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K2-SE-game-tweaks >= 2.02 50
Floki_mod_pack >= 1.7.0 28
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all-the-overhaul-modpack 8.69K
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modpack_se_k2_bz_248k 6.65K
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AdeptusRiftbreaker 1.80K
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Rocs-Hardcore-Nauvis 1.71K
kras_W2 613
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RampantFixedNoDeathLandfill 312
xboxxxxd_modpack 235
N-militarypack 215
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TRF-turret-priority-filter 208
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RealisticArtilleryShells 163
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Vanilla_Plus 65
ftnl-hardtorio 63
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military-modpack 51
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CapResistance 46
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RampantEvolutionFixed 4
Last dependency data update: 5 hours ago (for v2.02.04)