Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.1
61.7K
Enemies
Direction:
This mod 11 From other mods 71
Dependency types:
Default 41 Required 21 Conflict 4 Optional 31 Hidden 15
Sort by:
Default Type Name Version Downloads
Dependant 52.7K
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all-the-overhaul-modpack 10.7K
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Power-Armour-Replacer >= 1.9.7 7.78K
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modpack_se_k2_bz_248k 6.68K
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rampant-creep-fix >= 1.0.6 6.05K
Any_Japanise_Pack 3.76K
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Space-Age-Hardcore-Mode 3.63K
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Rocs-Hardcore-Nauvis 2.28K
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AdeptusRiftbreaker 1.96K
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AngryBiters >= 1.7.4 1.83K
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clean-console >= 1.5.3 1.50K
Any_Title_Japanise_Pack 1.41K
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xenos-oppression-ultimate-pack >= 1.8.2 927
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roguelike 857
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RampantEvolutionFixed 837
BestMods 579
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RealisticArtilleryShells 493
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Hive_Mind_MitchPlay_Beta >= 1.3.6 359
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TRF-turret-priority-filter 215
KERUTAKA_Japanese_localization_mod 120
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k2-gun-turret-fix >= 2.2.4 119
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eldritch-engineering >= 2.0.0 92
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Translate-PTBR 80
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Vanilla_Plus 66
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K2-SE-game-tweaks >= 2.02 63
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military-modpack 59
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CapResistance 55
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enemy-reskins 48
built_logistics_entity_free 46
settings-embedded-data-code 34
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telemetry-mod 24
khaosdata-extractor 4
Last dependency data update: 11 hours ago (for v2.03.02)