Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
a month ago
1.1
30.1K
Enemies
Direction:
This mod 9 From other mods 43
Dependency types:
Default 22 Required 15 Conflict 1 Optional 16 Hidden 11
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Default Type Name Version Downloads
Dependant 27.6K
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all-the-overhaul-modpack 5.96K
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modpack_se_k2_bz_248k 5.96K
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rampant-creep-fix >= 1.0.6 5.87K
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AngryBiters >= 1.7.4 1.77K
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Power-Armour-Replacer >= 1.9.7 1.71K
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clean-console >= 1.5.3 1.44K
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Alien-Chaos-modpack 1.20K
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Extended-Laser-Turrets 1.08K
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Any_Japanise_Pack >= 1.8.4 847
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xenos-oppression-ultimate-pack >= 1.8.2 844
BestMods 548
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Hive_Mind_MitchPlay_Beta >= 1.3.6 209
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TRF-turret-priority-filter 90
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Vanilla_Plus 58
built_logistics_entity_free 34
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Any_Title_Japanise_Pack 18
Last dependency data update: 8 hours ago (for v1.10.4)