Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
6 months ago
1.1 - 2.0
55.3K
Enemies
Direction:
This mod 12 From other mods 60
Dependency types:
Default 30 Required 19 Conflict 2 Optional 25 Hidden 14
Sort by:
Default Type Name Version Downloads
Dependant 9.81K
all-the-modportal 135
Blood-N-Wine-Factorio-Edition >= 1.7.1 129
dj_mp_extreme >= 1.6.2 64
Floki_mod_pack >= 1.7.0 30
ftnl-hardtorio 65
hmm-c-enemies >= 1.6.2 3.96K
INSANEMODE 41
JALOM 73
kras_W2 615
laujus-mod-pack 42
mabik_full_pack = 1.7.5 101
mein-mod-pag 17
N-militarypack 216
nach0_modpack_compat 392
RampantTargetPrioityCompatibilityFix >= 2.0 510
stellar-horizons-hard >= 2.02.01 2.61K
tsk_pack = 1.10.4 82
WildNight >= 1.6.2 496
xboxxxxd_modpack 235
Last dependency data update: 15 hours ago (for v2.02.04)