Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
6 days ago
1.1 - 2.0
39.0K
Enemies
Direction:
This mod 12 From other mods 47
Dependency types:
Default 20 Required 15 Conflict 1 Optional 17 Hidden 14
Sort by:
Default Type Name Version Downloads
Dependant 29.8K
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AdeptusRiftbreaker 1.35K
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all-the-overhaul-modpack 6.81K
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AngryBiters >= 1.7.4 1.82K
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Any_Japanise_Pack 2.63K
Any_Title_Japanise_Pack 980
BestMods 574
built_logistics_entity_free 43
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CapResistance 7
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clean-console >= 1.5.3 1.48K
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Hive_Mind_MitchPlay_Beta >= 1.3.6 316
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military-modpack 30
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modpack_se_k2_bz_248k 6.56K
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rampant-creep-fix >= 1.0.6 6.01K
settings-embedded-data-code 22
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TRF-turret-priority-filter 189
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Vanilla_Plus 62
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xenos-oppression-ultimate-pack >= 1.8.2 910
Last dependency data update: 39 minutes ago (for v2.00.13)