Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.1
62.8K
Enemies
Direction:
This mod 11 From other mods 76
Dependency types:
Default 46 Required 21 Conflict 5 Optional 35 Hidden 15
Sort by:
Default Type Name Version Downloads
Dependant 54.2K
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AdeptusRiftbreaker 1.98K
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all-the-overhaul-modpack 10.8K
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AngryBiters >= 1.7.4 1.84K
Any_Japanise_Pack 3.83K
Any_Title_Japanise_Pack 1.44K
BestMods 579
built_logistics_entity_free 46
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CapResistance 55
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clean-console >= 1.5.3 1.50K
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eldritch-engineering >= 2.0.0 105
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enemy-reskins 54
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Hive_Mind_MitchPlay_Beta >= 1.3.6 359
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jeje_gleba_enemies 6
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jeje_spawner_toolkit 17
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k2-gun-turret-fix >= 2.2.4 128
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K2-SE-game-tweaks >= 2.02 63
KERUTAKA_Japanese_localization_mod 124
khaosdata-extractor 9
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military-modpack 61
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modpack_se_k2_bz_248k 6.68K
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Power-Armour-Replacer >= 1.9.7 7.98K
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rampant-creep-fix >= 1.0.6 6.05K
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RampantEvolutionFixed 886
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RealisticArtilleryShells 531
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rl-wave-defense 19
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Rocs-Hardcore-Nauvis 2.32K
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roguelike 898
settings-embedded-data-code 34
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Space-Age-Hardcore-Mode 3.65K
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telemetry-mod 25
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tower-defense-evolution-rewrite 787
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Translate-PTBR 81
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TRF-turret-priority-filter 215
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Vanilla_Plus 66
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xenos-oppression-ultimate-pack >= 1.8.2 927
Last dependency data update: 6 hours ago (for v2.03.03)