Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
a month ago
1.1
30.7K
Enemies
Direction:
This mod 9 From other mods 43
Dependency types:
Default 22 Required 15 Conflict 1 Optional 16 Hidden 11
Sort by:
Default Type Name Version Downloads
Dependant 34.0K
?
Alien-Chaos-modpack 1.20K
?
all-the-overhaul-modpack 6.41K
?
AngryBiters >= 1.7.4 1.78K
?
Any_Japanise_Pack >= 1.8.4 945
?
Any_Title_Japanise_Pack 63
apm_bob_rework_ldinc >= 1.7.5 266
?
clean-console >= 1.5.3 1.45K
?
Extended-Laser-Turrets 1.13K
Floki_mod_pack >= 1.7.0 25
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 263
hmm-c-enemies >= 1.6.2 3.87K
kras_W2 579
?
modpack_se_k2_bz_248k 6.10K
N-militarypack 209
?
Power-Armour-Replacer >= 1.9.7 1.77K
?
rampant-creep-fix >= 1.0.6 5.93K
!
RampantFixedNoDeathLandfill 243
?
TRF-turret-priority-filter 119
?
Vanilla_Plus 60
WildNight >= 1.6.2 490
xboxxxxd_modpack 219
?
xenos-oppression-ultimate-pack >= 1.8.2 871
Last dependency data update: an hour ago (for v1.10.4)