Mobile Factory

Update: Change of Leadership A mod with many features where you can make a Mobile Factory, build you base inside and travel around the world. The mod contain a way to transfer items via the Circuit Network, some nice way to mine Ore or extract Fluid, many new chemical elements, Jets who will work for you, Data Storage of Items, and many more ...
3 days ago
0.17 - 0.18
18757

b Crash on Save Load[Fixed]

- 2 months ago

The mod Mobile Factory caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Mobile_Factory::on_tick (ID 0)
Mobile_Factory/scripts/objects/matter-printer.lua:114: attempt to call method 'hasItem' (a nil value)
stack traceback:
Mobile_Factory/scripts/objects/matter-printer.lua:114: in function 'updateInv'
Mobile_Factory/scripts/objects/matter-printer.lua:93: in function 'update'
Mobile_Factory/scripts/update-system.lua:129: in function 'update'
Mobile_Factory/scripts/game-update.lua:42: in function 'updateEntities'
Mobile_Factory/scripts/game-update.lua:16: in function <Mobile_Factory/scripts/game-update.lua:9>

- 2 months ago

It's fixed !

- 2 months ago

I wish ;( the only thing i have that COULD be conflicting would be factorisimo and miniloaders

Error while running event Mobile_Factory::on_tick (ID 0)
Mobile_Factory/scripts/objects/matter-printer.lua:105: attempt to call method 'valid' (a nil value)
stack traceback:
Mobile_Factory/scripts/objects/matter-printer.lua:105: in function 'updateInv'
Mobile_Factory/scripts/objects/matter-printer.lua:93: in function 'update'
Mobile_Factory/scripts/update-system.lua:129: in function 'update'
Mobile_Factory/scripts/game-update.lua:42: in function 'updateEntities'
Mobile_Factory/scripts/game-update.lua:16: in function <Mobile_Factory/scripts/game-update.lua:9>

- 2 months ago

one second my version didnt update

- 2 months ago

For version 0.0.85 :

The mod Mobile Factory caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Mobile_Factory::on_tick (ID 0)
Mobile_Factory/scripts/objects/matter-printer.lua:117: attempt to call method 'hasItem' (a nil value)
stack traceback:
Mobile_Factory/scripts/objects/matter-printer.lua:117: in function 'updateInv'
Mobile_Factory/scripts/objects/matter-printer.lua:93: in function 'update'
Mobile_Factory/scripts/update-system.lua:129: in function 'update'
Mobile_Factory/scripts/game-update.lua:42: in function 'updateEntities'
Mobile_Factory/scripts/game-update.lua:16: in function <Mobile_Factory/scripts/game-update.lua:9>

- 2 months ago

Version 0.0.86