Fill4Me

by kovus

Fill4Me will automatically insert fuel and/or ammunition from your main inventory into entities when you place them. It is mod-agnostic and will learn about items & entities in other mods. It is an alternative to the Autofill mod.

Utilities
3 years ago
0.16 - 1.1
110K

b Error on Loading Into World

4 years ago

The mod Fill4Me caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Fill4Me::on_init()
Fill4Me/stdlib/event/event.lua:156: Fill4Me/stdlib/event/event.lua:156: core/lualib/production-score.lua:20: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'error'
Fill4Me/stdlib/event/event.lua:156: in function 'dispatch'
Fill4Me/stdlib/event/event.lua:38: in function <Fill4Me/stdlib/event/event.lua:37>

4 years ago
(updated 4 years ago)

It is customary to add the lost of mods you use on that map so to help the modder identify any inter-mod conflict.

Also - this is at the top of the mood forum here:

Please report bugs, issues & feature requests to the repository issue tracker: https://gitlab.com/FishBus/Fill4Me/issues

4 years ago

I apologize, will continue there.

New response