Fill4Me

by kovus

Fill4Me will automatically insert fuel and/or ammunition from your main inventory into entities when you place them. It is mod-agnostic and will learn about items & entities in other mods. It is an alternative to the Autofill mod.

Utilities
3 years ago
0.16 - 1.1
110K

b Error after the new patch

5 years ago

I now get this if i want to load my savegame from yesterday:

Error while running event Fill4Me::on_configuration_changed
Fill4Me/stdlib/event/event.lua:156: Fill4Me/fill4me/fill4me.lua:273: attempt to index field 'maximum_values' (a nil value)
stack traceback:
[C]: in function 'error'
Fill4Me/stdlib/event/event.lua:156: in function 'dispatch'
Fill4Me/stdlib/event/event.lua:52: in function <Fill4Me/stdlib/event/event.lua:49>

5 years ago

same for me.

5 years ago

I believe I've gotten this correct in 0.5.1. I'm still not completely used to dealing with the on_configuration_changed concept (usually dealing with scenario code), so I make mistakes there.

5 years ago

Thank you for fixing it so fast. ;)

5 years ago

U are a pro thnx for fixing it.

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