Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
1 year, 10 months ago
0.15 - 1.1
83.0K
Direction:
This mod 6 From other mods 43
Dependency types:
Default 26 Required 13 Conflict 3 Optional 16 Hidden 11
Sort by:
Default Type Name Version Downloads
Dependant 312K
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baraws >= 0.4.0 4.75K
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duff-seablock-megabase >= 0.3.5 775
SeaBlockCustomPack-Variant >= 0.4.0 412
BABasedModpack >= 0.4.5 200
Ceramic-Filter-Prod >= 0.4.2 72
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Hexy_AngelBob_Tweaks >= 0.2.0 14
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Better_Strand_Casting >= 0.2.0 11
PayloadAdaptedForBA >= 0.2.0 7
ChromiumStopgap >= 0.2.0 6
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mrorangers_AngelBob_Tweaks >= 0.2.0 5
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reskins-compatibility 97.2K
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SeaBlock 97.2K
SeaBlockMetaPack 70.5K
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5dim_compatibility 17.9K
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DeadlockStackingForBobs 12.2K
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OD27_5dim_compatibility 5.11K
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RusLocalMod 1.83K
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SE-5DimCompat 1.65K
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YA-SeaBlock 1.03K
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CoppermineBobModuleRebalancing 814
very-epic-mod-pack 500
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flexible-modules 152
SpeaceBlock 48
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MoreScience-BobAngelsExtension 36
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crafting-efficiency 28
TBaACircuitProcessingCompatability 4
Last dependency data update: 59 minutes ago (for v0.4.5)