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Mod Mash Splinter for Defense, Adds new land mines. All land mines can be remotely detonated
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Mod Mash Splinter for Loot, You managed to survive in your escape ship, however it appears the primary ship has faired less well leaving cargo pods and research sections of the ship strewn accross Nauvis.
Scenarios, maps, and puzzles.
Shows the player what's being requested by requester points in their logistic network, that aren't able to be fulfilled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
More additional signals for speakers 390 images total Extra for Space Age Current maintainer: ZwerOxotnik
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds Raccoon to the game with custom sprites and animations. A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights. 浣熊兽.
Mods introducing new content into the game.
Defenses for OD27 fork of 5Dim's mod Add 2 new laser turret, 2 new gun turret, new tesla turret, new tiers of walls, gates and new radars This mod include: - All tiered turrets - Tiered radars - Tiered walls and gates
Mods introducing new content into the game.
Adds various small data tweaks for adjusting base values of items. Tweaks are adjustable via Mod Settings and most start off at factorio defaults.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Fully automated rail-layer (fixed for SE 0.6)
Mods introducing new content into the game.
Compatibility mods for OD27 fork of 5Dim's mod This mod add compatibility with other mods and include some items into 5Dim's tabs Actual compatibility: - Krastorio 2 - Space Exploration - Bob's mods - Angel's mods - Omni mods (Except omnifuild) - Cargo Ships - Bob inserters - AAI Industry - Bio industries - Mod Mash - And more!
Mods introducing new content into the game.
A very crude artillery ship added to a fork of the Cargo Ship mod.
Mods introducing new content into the game.
Adds a combinator reading ghost requests from the logistic network it's placed in. -> now with better performance <-
Mods introducing new content into the game.
Automation for OD27 fork of 5Dim's mod Add a lot of new tiers oil refineries, new tiers of assembling machine, chemical plants and laboratories This mod include: - 10 tiers of assembling machines - 10 tiers of chemical plants - 10 tiers of oil refineries - 10 tiers of laboratories
Mods introducing new content into the game.
This mod add Underground power lines for a cleaner factory. It has the sole graphic purpose of hiding flying cables.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Add some very useful buildings to combat the Enemy threat, as changed by N.E. Enemies and other mods that increase Enemy difficulty. Please visit home page for more details.
Mods introducing new content into the game.
Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a marker to the map when a player dies so you can find the body.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to remove some of the extra things added by Bob's Logstics
Mods introducing new content into the game.