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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
[Work in progress, should be much more stable] PvE wave scenario, PvP will be added later. New commands: /tp <player name> /base /change-settings New modes: enemy expansion
Scenarios, maps, and puzzles.
A chest that's able to collect or pickup items on the ground as well as to loot corpses, which is especially useful with mods like Powered by Biters. Search area can be configured with circuit signals, Blueprints included! Supports Warptorio2 teleporations.
Mods introducing new content into the game.
Translations for other mods.
Have you ever wondered how distroying alien spawners ended up helping the aliens evolve? Or have you ever wanted a way to reduce the alien evolution factor? Or do you sometimes want to be left in peace to build your factories, but find peaceful mode a little too easy? This MOD solves these problems :) Destroying alien bases will reduce alien evolution This MOD is designed to introduce a new difficulty level between Peaceful and Normal
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This MOD replace Cool Biters to Cute Biters. This changes are for appearance only.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mod by Qon, edited by GTrista. Nests absorbing pollution causes evolution to increase. An alternative to pollution produced causing evolution. Change regular evolution settings in map generation settings (if you don't want regular evolution also) and absorbtion evolution in mod settings. Doesn't impact UPS. Default values are balanced to allow you to turn vanilla pollution evolution factor off without changing difficulty.
Small changes concerning balance, gameplay, or graphics.
Disables generation of biter spawners, spitter spawners and worms. Does not affect enemies from space age planets.
Small changes concerning balance, gameplay, or graphics.
Oh, biters are more dangerous now. Has compatibility with several mods.
Small changes concerning balance, gameplay, or graphics.
Extreme radiation causes you to take damage unless you're on manmade tiles. A fun challenge for territory expansion. Original mod by westoncraft, updated to 1.0/1.1 by Xorimuth.
Scenarios, maps, and puzzles.
WARNING: this is a test version. Some features are missing, not balanced. There are various issues and game crashes. PvP/TvT for 2-5 teams + FFA mini game
Scenarios, maps, and puzzles.
Small changes concerning balance, gameplay, or graphics.
Changes the color of worm/spitter acid splashes on the ground to purple, or user selected color.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.