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Adds Raccoon to the game with custom sprites and animations. A high-quality character appearance mod designed for players who crave the ultimate visual experience. Each character is meticulously crafted and optimized to deliver unparalleled clarity and realism, elevating your gaming experience to new heights. 浣熊兽.
Mods introducing new content into the game.
Would you like to know more? Changes ArachnidsFaction to put arachnids on the same force as vanilla biters, now with green blood, and spawning on desert areas.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Admins can prevent players from interacting with certain surfaces.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlock the full PTSD experience of Vulcanus Enemies with this mod! Dramatically increases the patrolling, investigating, and attacking speed of the enemies to a degree that's _slightly_ beyond reasonable (configurable)
Small changes concerning balance, gameplay, or graphics.
Makes captivity technology unlockable on gleba and shifts carbon fiber technology into its unlocks
Mods introducing new content into the game.
Do you like to live dangerously? Harvest eggs from demolishers, multiply them in your biochambers, and process them into nutrients. Just don't let them spoil...
Mods introducing new content into the game.
Allows players to create and change teams with user interface and commands. Play PvP/TvT anywhere.
Mods introducing new content into the game.
Alt-mode shows names of units. Color shows force of the unit: Green - your force, Yellow - neutral, Red - other forces
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a tv playing beethoven. Help biters get their daily amount of brainrot. Tags: player, tv, music, sound, television, brainrot, shitposting.
Mods introducing new content into the game.
Adds a new type of enemy to the game called "Snappers" with custom sprites and animations. They're heavily armoured but slower than regular biters. This mod is compatible with most other mods.
Mods introducing new content into the game.
Gives N money to your team when you have killed the nests. You can use https://mods.factorio.com/mod/biters_drop_money instead
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Science labs produce insane amounts (adjustable) of pollution while researching. Measure science in biter waves per minute. Have a reason to leave Nauvis as fast as possible. Note: This will make the game harder. Note: Before you click, ask yourself, 'Do I REALLY need that research?' Note: Efficiency modules are a thing. Note: You can turn the pollution up if you want warptorio levels of pollution.
Small changes concerning balance, gameplay, or graphics.
Adds more hints to items. Explains weird interactions. A reference for the rest of us. Locale-only mod - which will still gonna make your savegame use separate achievements tracker for modded games. English only.
Small changes concerning balance, gameplay, or graphics.
Players can choose their diplomatic stance (like in Age of Empires) regarding others. That's right: You are now longer forced to cooperate with *everyone*! Credits to imaginationlol, DinosoftLabs, Flat Icons, Freepik, Smashicons for various graphics, taken from www.flaticon.com.
Small changes concerning balance, gameplay, or graphics.
When a demolisher dies, in addition to the mineable contents of its remains, most tiles below it will convert to slow walkable ground, including filling lava.
Mods introducing new content into the game.
Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.