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Gives construction and logistic robots infinite battery. Powered by Delta
Small changes concerning balance, gameplay, or graphics.
This Mod allows you to export your current quickbar and import it in a different save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Read a blueprint (or book) and generate a set of combinators containing the items to build it as signals.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds a beltbrush tool like the one from Picker Belt Tools (because I miss it and am losing efficiency without it). This mod will build belts as you go, but doesn't (currently) support any sort of "smart belt building" mode style belt brush.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
MinimalWire is a quality of life mod that eliminates spaghetti and keeps your factory wires clean by enforcing efficient connections, using Kruskal's algorithm to produce a minimum spanning tree each time a power pole is added to the network. Check out my other mod for a much more relaxed approach to this idea: OneWire
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mirrors/Flips a blueprint in hand. WARNING: if you are using factorio 1.0 or factorio >= 0.18.37 then you must use the workaround below: - Grab the blueprint from the new blueprint interface - Drop it in the inventory to make a copy. (there is a row of buttons across the top one of has the letter C on it that is the copy button fot the print that is highlighted) - Grab that copy - The flip buttons work on this copy. This issue is not fixable for now, due to Factorio API limitation.
Mods introducing new content into the game.
A mod that improves the merging of entities in the deconstruction planner, and adds more slots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Модпак Global Planets Modpack который включает в себя моды на новые планеты, оружие и технологии, а так же изменяет расположение планет в галактике. Модпак находится еще в Бета версии. Но надеюсь что вам понравится. The Global Planets Modpack, which includes mods for new planets, weapons and technologies, as well as changes the location of planets in the galaxy. The modpack is still in Beta. But I hope you enjoy it.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
RailBow Refracted provides a configurable selection tool for laying tiles and landfill around rails while removing natural obstacles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds research to increase the robot battery size Original Mod by: Klonan Updated to Factorio Version 2.0 by: Tias
Small changes concerning balance, gameplay, or graphics.
Tools for manipulating blueprints - swap wire colors, set tiles, quick-grid, configuration hotkey. Spiritual successor to Blueprint Extensions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Another mod for auto-construction/upgrade of ghost structures and auto-dismantling of objects, but as non-cheaty as possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Instantly investigates and indiscriminately invites import of items to your inventory. Logistically, rationally. From blueprints, specifically.
Mods introducing new content into the game.
Alright, listen up, I’m not just any mod—I’m the grand finale, the last one to load
Mods introducing new content into the game.
Transmutes signals into other signals, effectively a signal upgrade planner.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds combinator, that provides items in blueprint as signals.
Mods introducing new content into the game.
Adds a host of useful shortcuts and custom inputs to improve QOL. Shortcuts for: - Toggles for equipment and personal logistic requests - Artillery cannon fire toggle - Environment deconstruction planner - Vehicle settings and train manual mode - Rail block visualisation, player lamp, customizable grid overlay and far zoom - Shortcuts for various other mods Original mod by npc_strider (morley376): mods.factorio.com/mod/Shortcuts
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.