Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes beacons 10x more efficient at distributing their effects. (Configurable).
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
More tonnage capacity for your rockets! Change amount of parts needed as well!
Small changes concerning balance, gameplay, or graphics.
This mod replaces the engineer character with our beloved ogre. Now it supports 2nd tier of armor! NOT COMPATIBLE WITH SPACE AGE, idk how to fix it :(
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds structures to dispose of unwanted items and fluids.
Mods introducing new content into the game.
Automagically collects all the loot, on all surfaces. Useful in combination with artillery. Convenient for mods that add loot when aliens die, like Bob's mods, Necromant, Reika's EndgameCombat, Alien Loot Economy and Alien Space Science. The chest acts now as a passive provider chest and gets unlocked with logistic-robotics tech.
Mods introducing new content into the game.
Configurable buttons for different game speeds and Auto Speed Change when crafting or mining.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
QoL Mods that affect how the player will play but not how the world works
Collections of mods with tweaks to make them work together.
Collections of mods with tweaks to make them work together.
Original mod by Yehn. A minimalist starter kit with a tier 0 power armor, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience, such as using solar power instead.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Simple fork SpeedControl: 0.5 multiplier, minimum buttons // Adds buttons and hotkeys to increase or decrease the speed of the game // Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds new, expensive science packs which (partially) replace the 5 new science packs in Space Age
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Fluid storage Krastorio Legacy. Liquid storage like FS-50 and FS-200 which have 50k and 200k capacity.
Mods introducing new content into the game.