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Adds a tech tree to biter force, based on evolution factor. With evolution, biter units will improve in several ways.
Mods introducing new content into the game.
De-nerfs the personal laser to its normal damage. The value is configurable to make it any value you want.
Small changes concerning balance, gameplay, or graphics.
De-nerfs the pump back to 12000 u/s. The value is configurable to make it flow faster or slower.
Small changes concerning balance, gameplay, or graphics.
Embrace the Journey, Not Just the Destination, Rediscover the joy of railroading in Factorio with Slow and Steady. This mod transforms your train experience, focusing on realism and immersion, Locomotives Now heavier, more powerful, and resilient, but with a more realistic top speed that emphasizes the journey over rapid transportation.
Mods introducing new content into the game.
original by Eric Stansifer, Increases ratio of U235 to U238 produced by uranium processing
Small changes concerning balance, gameplay, or graphics.
Enduring Embers is a Factorio mod crafted to elevate your visual experience, transforming the humble smoke trail into a profound, lasting aspect of your industrial journey. Say goodbye to fleeting, grey wisps and hello to rich, black smoke that lingers, immersing you deeper into your factory's bustling life.
Mods introducing new content into the game.
Makes trains audibly squeal/screech as they brake, to soothe your ears and engineering brain. This mod is working now, major thanks to GHXX on github :D This is my first mod! If you like it or have feedback, please let me know!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Get struck by lightning when you craft an item by hand. This should help you get the "Lazy bastard" achievement.
Small changes concerning balance, gameplay, or graphics.
Allows fast insert and stack transfer of items into chests with limited inventory size, without having to manually click on each slot.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Original mod by DellAquila, tweaked and updated to 1.1 A Big Lab that processes your science packs much quicker and has more module slots.
Mods introducing new content into the game.
Adds indicators and descriptions to the tooltips of Gleba recipes that refresh the output's freshness.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Mods introducing new content into the game.
Translations for other mods.
Provides alternate recipes for vanilla items in addition to the normal ones, usually with various trade offs for resources/time/difficulty.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A Mod that adds a Trashcan to the game so you can void items that you don't need
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.