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#DELIVERY_DRONES_UPDATE: Now deliver goods to your neighbors via disposable drone! #TRADE_ROUTES_UPDATE: Contract goods to buy or sell and get cash-on-delivery! Automatic ledger! Multiplayer and single player trade, market, ledger and currency. Fully functioning economy system for Factorio. *Make and accept offers from other players * Supply/demand based economy * Automate purchases and sell excess goods for FLUX.
Mods introducing new content into the game.
Mods introducing new content into the game.
A Factorio industrial overhaul with true orefields, real ore processing, metallurgy, hydrometallurgy, petrochemistry, catalysts, gases, waste handling, and advanced materials.
Large total conversion mods.
Combat-focused addon for Krastorio 2 Spaced Out, adding new ways to fight back against tougher enemy modpacks such as Rampant Fixed, Fulgoran Enemies, and similar combat expansions.
Mods introducing new content into the game.
Modpack: full Pyanodons suite (Coal Processing, Raw Ores, Petroleum Handling, Fusion Energy, HighTech, Industry, Alien Life, Alternative Energy) plus quick-start, veganism, cargo ships, nanobots, and a large set of QoL/visualizer mods. Installs and pins all 62 mods as dependencies. Contains no code.
Collections of mods with tweaks to make them work together.
A mod made for throwing half-finished builds, you can play it but i wouldn't recommend it.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Change the base game Raw Fish into Wakasagihime character from Touhou Project, just flavor image to satisfy your industrialization in Gensokyo
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Display and share your active mods during gameplay in a convenient interface.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small K2/SE add-on for Advanced Fluid Handling. Restores SE space pipes, adds 32-tile underground junctions, a Space Pipe Coupler and the compact 1x1 underground space pump.
Mods introducing new content into the game.
**Too much wood? Not enough oil? Turn surplus wood into petroleum gas, solid fuel and crude oil instead of letting it pile up.** Updated Wood Gasification from cappie https://mods.factorio.com/mod/Wood_Gasification And included the K2 Greenhouse https://mods.factorio.com/mod/Krastorio2greenhouse None of these mods are mine, i just modified them to work with 2.0 / 2.1
Mods introducing new content into the game.
Adds dungeons, quests, an economy/trading system, scaling DPS boss fights, ability to level up items, new music for the title screen, and an extra tier for many things such as belts, modules, combat robots, nauvis ores (endgame), and more. Also divides the planets into hexagons, which contain resources, enemy bases, or profitable trades. Get rich by selling your production, buy hexagons, and plunder the powerful dungeons on every planet!
Large total conversion mods.
Mods introducing new content into the game.
Allows the logistic system technology to be researched with rocket science. Made as a small tweak to SE.
Small changes concerning balance, gameplay, or graphics.
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
Mods introducing new content into the game.
Returns the bulk inserter back to the stack inserter, their original name. And changes the new stack inserter to become the stack^2 inserter.
Translations for other mods.
German Translation for several mods. Deutsche Übersetzung für verschiedene Mods.
Translations for other mods.
Mods introducing new content into the game.
Belt balancers that click together into arbitrary shapes. Highly performant; megabase-ready (UPS hit is ~equal to vanilla hand-crafted belt balancers).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reports logistic requests for entities that participate in the logistics network.
Mods introducing new content into the game.