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An over-engineered standalone port of advanced assembly machine from Krastorio 2, with optional rebalancing settings.
Mods introducing new content into the game.
Special chest can send placed items to ship quantum storage unit and retrieve from it. Also works for player inventory. It's make resource management more like RTS for playing combat-oriented settings/mods like Warp Drive Machine. Item transportation works across each surface, but not between them. UPS-friendly. Works with factorissimo-2-notnotmelon_3.x.x.
Mods introducing new content into the game.
Increases distances between certain planets to better match the space map. Supports modded planets if 'Organized Solar System' is installed.
Small changes concerning balance, gameplay, or graphics.
Space Age: Hardcore Mode is a tastefully designed collection of tweaks & Vanilla+ mods that tighten the gameplay of Space Age by removing shortcuts and adding interesting challenge. Not a gratuitous difficulty mod. Feedback is valued. Share in the Discussion tab or on Discord: https://discord.gg/VuVhYUBbWE
Large total conversion mods.
Another mod for auto-construction/upgrade of ghost structures and auto-dismantling of objects, but as non-cheaty as possible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
QOL mod, adds shortcut keys to change the tier of item in cursor, or switch between analogous items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a 7x3 storage tank with high capacity to the game. A Factorio 2.0 port of the mod "Extra Storage Tank" by Anicha.
Mods introducing new content into the game.
Adds 1x1 storage tanks with low capacity to the game. A Factorio 2.0 expanded port of the mod "Extra Storage Tank: Minibuffer" by Anicha.
Mods introducing new content into the game.
adds 2 asteroid belts to the starmap, doesnt add any gameplay
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Oil refining incorporating real-world processes, products, and recipes.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Primarily features Electric Trains and Powered Rails, but also includes unified train changes, including weightier rolling stock, nuclear trains, hybrid trains, and electric train cars. Each also has a setting, so you can pick and choose which ones you want.
Mods introducing new content into the game.
팩토리오 2.0 모드들의 한글화를 돕는 모드입니다. 지원되는 모드는 Changelog나 모드 정보 참고 부탁드려볼게요! (700+ 모드 지원) 번역 추가 / 수정 / 개선 요청이 필요하다면 Github나 토론장, 디스코드 채팅 polarzero로 자유롭게 요청주세요! XMKTP 등에서 지원하던 모드의 재번역도 다수 포함되어 있습니다 :)
Translations for other mods.
UberWaffe's tweaks to various nearly vanilla gameplay things. (Personal tweaks mod.)
Small changes concerning balance, gameplay, or graphics.
Makes ammo 'cheaper', though arguably not 'cheaper' until oil processing kicks in.
Small changes concerning balance, gameplay, or graphics.
Dive into the uncharted waters of Maraxsis, a world where the sea covers everything. Utilize submarines to explore, craft advanced fluids inside the hydro plant, build pressure domes, and master the challenges of deep-sea logistics. But BEWARE: You aren't alone in these depths...
Mods introducing new content into the game.
All the new Space Age content minus the other planets and interplanetary logistics. Play with the new toys, craft the new science packs, and battle the new enemies at home on Nauvis.
Large total conversion mods.
Mods introducing new content into the game.