{"category":"utilities","changelog":"---------------------------------------------------------------------------------------------------\nVersion: 1.3.0\nDate: 2026. 07. 06\n  Info:\n    - Ported to 2.1\n---------------------------------------------------------------------------------------------------\nVersion: 1.2.0\nDate: 2026. 01. 25\n  Info:\n    - Add a poor explanation on how to use export once you have it\n    - Add compatibility with Space Exploration\n    - Make the search radius configurable\n    - Differentiate entities with some color puke\n---------------------------------------------------------------------------------------------------\nVersion: 1.1.0\nDate: 2025. 05. 28\n  Info:\n    - Add startup settings for hiding the yellow base\n---------------------------------------------------------------------------------------------------\nVersion: 1.0.1\nDate: 2025. 05. 01\n  Info:\n    - Bump readme\n    - A fix for the fix\n    - Detect any collision box within a 3 tile range\n---------------------------------------------------------------------------------------------------\nVersion: 1.0.0\nDate: 2025. 04. 30\n  Info:\n    - Mod portal release\n---------------------------------------------------------------------------------------------------\nVersion: 0.0.2\nDate: 2025. 04. 30\n  Info:\n    - Setup the furnace prototype\n    - Generate icons for each variation\n    - Fix scale of poles in the generated icons\n    - Make the icons 64x64\n    - Avoid 16 color channels\n    - Fix furnace prototype typos\n    - Make them blueprintable\n    - Make the furnace rotatable\n    - Cycle between the circuit connectors by rotating\n    - Allow nudging with the arrow keys\n    - Nudge further with shift held down\n    - Comment on usage and non-centered circuit connectors\n    - Place an anchor so blueprints render the connector\n    - Generate the blueprint book in a command\n    - Render the circuit connector above entities\n    - Open a gui with the template for all nearby entities\n    - Keep the blueprint book\n    - Format the by_pixel offset\n    - Deathrattle them together\n---------------------------------------------------------------------------------------------------\nVersion: 0.0.1\nDate: 2025. 04. 30\n  Info:\n    - Initial commit\n","created_at":"2025-04-30T09:28:28.972000Z","description":"[![shield](https://img.shields.io/badge/mods__2.1%2F024__circuit--connector--placement--helper-white?logo=github&label=github)](https://github.com/Quezler/glutenfree/tree/main/mods_2.1/024_circuit-connector-placement-helper)\nAdjust offset, reboot, adjust offset, reboot, adjust offset, reboot twice to be sure, does this sound familair to you?\nIf so you might be entitled to financial compensation (not from me tho), but this mod might ease your future suffering.\n\nWith this mod you can place a circuit connector ontop of an existing building and nudge it around to find the sweet spot,\nonce you are satisfied you can grab an export with the variant and offsets which you can copy paste into your data stage.\n\nThe idea was on the backburner for a while, but this message on the Krastorio 2 discord pushed me to get started on it:\nhttps://discord.com/channels/587417951335088129/587418590744018955/1366812798243311686\n\n**Note: this mod is aimed at mod development, this should not be used by normal players and/or in regular playthroughs.**\n\nAlso, you'll need to set the shadow offset yourself to something pretty, this mod only offers variation and offset.\n\nUsage:\n- grab the blueprint book with `/circuit-connector-placement-helper`\n- rotate to cycle between the 40 connectors (both through the book and once placed)\n- use the arrow keys to nudge it into place (hold shift to nudge further)\n- once placed then grab one of the lines from the textarea that appears\n- use that line to configure either the vector or single generation function as shown here:\n- https://github.com/wube/factorio-data/blob/master/core/lualib/circuit-connector-generated-definitions.lua#L517\n- instead of writing it to `circuit_connector_definitions[]` you should write it to the `circuit_connector` on your entity prototype\n\nEdit: oh sad some reasonable connectors already got placed https://codeberg.org/raiguard/Krastorio2/pulls/529 :o\n\n- thumbnail source: [adventure time](https://youtu.be/xfVssMRb8Wg?t=19)\n","downloads_count":80,"homepage":"https://discord.gg/ktZNgJcaVA","images":[],"license":{"description":"A permissive license that is short and to the point. It lets people do anything with your code with proper attribution and without warranty.","id":"default_mit","name":"mit","title":"MIT","url":"https://opensource.org/licenses/MIT"},"name":"circuit-connector-placement-helper","owner":"Quezler","releases":[{"download_url":"/download/circuit-connector-placement-helper/6811ed3c9c68b51f9657b8c3","file_name":"circuit-connector-placement-helper_1.0.0.zip","info_json":{"dependencies":["? newsletter-for-mods-made-by-quezler","? base","? space-age"],"factorio_version":"2.0"},"released_at":"2025-04-30T09:28:28.969000Z","sha1":"b420f4db3e065cb53829e0e5a0cebfcf021cc930","version":"1.0.0"},{"download_url":"/download/circuit-connector-placement-helper/68133525dc59d2c652e0db8f","file_name":"circuit-connector-placement-helper_1.0.1.zip","info_json":{"dependencies":["? newsletter-for-mods-made-by-quezler","? base","? space-age"],"factorio_version":"2.0"},"released_at":"2025-05-01T08:47:33.933000Z","sha1":"19a762f344901eda42cac4a8ac75c4c19043c2cb","version":"1.0.1"},{"download_url":"/download/circuit-connector-placement-helper/68375b3afb914b84cc44ce2b","file_name":"circuit-connector-placement-helper_1.1.0.zip","info_json":{"dependencies":["? newsletter-for-mods-made-by-quezler","? base","? space-age"],"factorio_version":"2.0"},"released_at":"2025-05-28T18:51:38.336000Z","sha1":"2cdf2ee9b1609ed57d78ebf91e01482f13601441","version":"1.1.0"},{"download_url":"/download/circuit-connector-placement-helper/69764152fec1155aafaf88c8","file_name":"circuit-connector-placement-helper_1.2.0.zip","info_json":{"dependencies":["? newsletter-for-mods-made-by-quezler","? base","? space-age"],"factorio_version":"2.0"},"released_at":"2026-01-25T16:14:10.602000Z","sha1":"7607a2562d0086f558b134997da229ddb3bfd886","version":"1.2.0"},{"download_url":"/download/circuit-connector-placement-helper/6a4b6f66e565efbcb570b17c","file_name":"circuit-connector-placement-helper_1.3.0.zip","info_json":{"dependencies":["? base","? space-age"],"factorio_version":"2.1"},"released_at":"2026-07-06T09:03:34.445000Z","sha1":"988f5a3909594681d0637a046319f7eb8e850b95","version":"1.3.0"}],"score":-0.4,"source_url":"https://github.com/Quezler/glutenfree","summary":"Allows you to place a circuit connector ingame and export it to data stage.","tags":["manufacturing","blueprints","circuit-network"],"thumbnail":"/assets/e51113dc125a75b6a84856f4226d00ddefacb894.thumb.png","title":"Circuit connector placement helper","updated_at":"2026-07-06T09:03:34.447000Z"}
