Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Visual Item Randomizer


Randomizes all item descriptions, names, and icons. Also randomizes the order of items in the item-groups.

1 year, 11 months ago
1.1
92

Science-Randomizer


Do you feel bored building the same science setup? If so that try this mod. The mod randomizes the science pack recipes and as such offers a new and refreshing gameplay experience. The recipes have been crafted to ensure that game is completable. Additionally, the mod offeres a variety of setting to tweak those recipes and keep the engineer on his toes.

Scenarios
6 months ago
1.1
178
Manufacturing

Icon Randomizer

by RedRafe

" Shaken, not stirred. "

Utilities
1 year, 1 month ago
1.1
59
Cheats

exfret's randomizer

by exfret

Randomizes game properties, like belt speeds, inserter speeds, and more. Over a hundred game properties are touched. Download for the ultimate randomization experience that will force you to think in different new ways!

Overhaul
2 days ago
1.1
2.64K

Balanced Recipe Randomizer


Randomizes most recipe ingredients while balancing the expected total resources needed.

Overhaul
15 days ago
1.1
25

Vill's Recipe Randomizer


Randomizes all recipe ingredients to make every game feel different! Fully configurable, Works with all mods, Checks dependencies, Keeps costs fair!

Tweaks
2 years ago
1.1
4.43K

Clockwise Radars


Radars now rotate clockwise.

Tweaks
7 months ago
0.18 - 1.1
102

Keniras Random Recipes

by Kenira

Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...

30 days ago
0.15 - 1.1
948

Randomtorio


This mod randomizes the recipes with in the game. While at the same time having code that will make use the game stays possible.

Overhaul
10 months ago
1.1
668
Manufacturing

Archipelago Extractor


Information Extractor for use with the Archipelago Randomizer

Tweaks
1 year, 10 months ago
1.1
368

Singistics

by SinRopa

Total conversion replacing crafting and research with randomized trade routes. Disable all other mods, as only base is supported. It's best to disable map features you don't want in your way. You should not play with biters at least. You were warned!

Overhaul
3 years ago
1.1
326

Random Factory Plus


For more content, but randomized.

Content
2 months ago
1.1
111
Logistics Combat Armor Enemies Mining Fluids Logistic network Manufacturing Power Storage

TradeRouteOverhaul-1-1


This is https://mods.factorio.com/mod/TradeRouteOverhaul updated for 1.1 From DaveMcDave: My take on balancing Singistics. Total conversion replacing crafting and research with randomized trade routes. Not intended to be compatible with any other mods.

Overhaul
2 years ago
1.1
596

Chem's Science Shuffle (fork of Al's Science Shuffle)

by chembot

A fork of the original Al's Science Shuffle with some errors fixed and features added. Mainly compatibility with MSP (the 30 science pack mod) Randomizes science ingredients while keeping complexity and total resources balanced. This is my first time writing lua dont be suprised if it dosent work too well. Edit settings at your own risk. All credit for the actual heavy lifting goes to Al, I just added a few features.

3 years ago
0.18 - 1.1
67

exfret's duplicator mod

by exfret

Duplicates entities and their recipes. Intended to be used with property/recipe randomization mods.

11 months ago
1.1
89

Random Recipe Changes


This mod makes a few changes to recipes in the game, to try and make it feel a little better. Can turn off specific changes in settings.

2 years ago
0.17 - 1.1
148

Deterministic Uranium Processing


This mod adds another centrifuge recipe for uranium processing to remove the randomness factor without changing the vanilla balance of time, inputs or outputs. It requires 10k uranium ore with a processing time of 12k seconds. When finished it always outputs 7 x U235 and 993 x U238.

2 years ago
1.1
123

Non Random Uranium Processing


This mod adds another centrifuge recipe for uranium processing to remove the randomness factor without changing the vanilla balance of time, inputs and outputs. It requires 1400 uranium ore with a processing time of 1680 seconds. When finished it always outputs 1 x U235 and 139 x U238

Content
2 years ago
1.1
251
Manufacturing

LouderLabDansen


I made LabDansen Louder. This isn't my mod. Thanks ThornHorn (LabDansen) and randomuser612 (fix). Reuploaded because I made a path error. Oopsie!

Tweaks
1 year, 8 months ago
1.1
349
Found 19 mods