Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Krastorio 2 + Space Exploration + Quality of life + Interfaces + Harder enemies
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
An overhaul mod focusing on end-game technologies and moderately increased complexity.
Large total conversion mods.
Makes the player collide with belts. Alternatively, with a mod setting and a new game, makes it so the player can ONLY walk on belts (and gates).
Small changes concerning balance, gameplay, or graphics.
Compatiblity mod for Cargo Ships mod to use Industrial Revolution 3 fuel types
Small changes concerning balance, gameplay, or graphics.
This mod adds fuel category compatibility between various mods. Split from https://mods.factorio.com/mod/K2-equipment-compatibility
Mods introducing new content into the game.
Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)
Mods introducing new content into the game.
The planet you landed on has deep chasms and is full of rocks and cliffs. Traveling and moving resources will be a challenge. Good thing you have some technologies to help you.
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Adds a movement speed to Stats GUI. Uses coordinates, therefore supports any movement of a player: power suit, vehicles, tiles bonus, on belts, mods, etc. Optionally shows max speed, and amount of energy in the inventory for Jetpack mod.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
TechPriest, are you seeking Omnissiah blessing to protect and expand your Forge World? Collegia Titanica is here for you! The mod provides unique and customizable war machines from WarHammer 40.000 with enormously powerful military capabilities. Production challenges included! In case of you are tired of logistics, you can also explore and restore broken titans, performing real Adeptus Mechanicus expeditions! WARNING! Mod is in active development, most things are done but smth can be changed
Mods introducing new content into the game.
Mashup of many QoL and a few other mods with opinionated defaults I think significantly improves the game experience!
Collections of mods with tweaks to make them work together.
Adds combustible lemons, a portal gun and portals. Each player has their own set of portals that can be used by all players.
Mods introducing new content into the game.
Mods introducing new content into the game.
Running speed depends on zoom level. Zoom out to run faster, zoom in to run slower. NOW with MORE hover settiings- more or less cheaty.
Small changes concerning balance, gameplay, or graphics.
Allows you to place and switch between multiple characters. This mechanic is taken from Nullius
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.