Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Pole Ranger


Makes vanilla pole connection ranges and supply areas configurable

Tweaks
7 months ago
0.17 - 1.1
1.99K

Lawful Evil


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.

Utilities
7 months ago
0.17 - 1.1
632

Logistic Technology Beacon Edit


Small mod that adds logistic beacon that provide charging platform and range increase for logistic network (bots) but no docking.

Content
7 months ago
1.1
471
Logistic network

Advanced artillery shells


Add poison, distractor, explosive artillery shell + research. Stack size configurable. Vanilla friendly.

Content
7 months ago
1.1
434
Combat

Gatling Gun


Add gatling gun. Vanilla friendly.

Content
7 months ago
1.1
1.32K
Combat

Concrete wall


Add concrete walls + research. Stack size configurable. Vanilla friendly.

Content
7 months ago
1.1
1.07K
Combat

Memory Storage 📦


An alternative to warehouses. The Memory Unit can store an infinite amount of a single item type. The more items you store, the more power it will require!

Content
7 months ago
1.0 - 1.1
31.1K
Storage

Artillery Switch Updated


Adds a switch for turning artillery wagon’s auto fire on/off.

Utilities
7 months ago
1.1
269
Trains Combat

Vehicles retain fuel when picked up

by Quezler

Don't you just hate it when there's still a big red fuel bar left?

Utilities
7 months ago
1.1
273
Transportation Cheats

Flamethrower Wagon

by fgardt

What do you get when you attach 2 flamethrowers to a train wagon? A flamethrower wagon of course!

Content
7 months ago
1.1
1.63K
Trains Combat Fluids

Limited buildings


Scripts, admins can set max amount of entities allowed to be build by type and name for forces.

Tweaks
7 months ago
1.1
17

Pump Anywhere Nullius


Allows Nullius's Seawater Intake 1 and 2 to be placed anywhere.

Tweaks
7 months ago
1.1
249
Fluids

All kinds of things

by Keysivi

A mod where I plan to add my own developments and converted objects from other mods

Content
7 months ago
1.1
45
Combat

Beekeeping_for_starspace


Get metals from bees! Breed and use genetic mutation to create massive insect swarms. Production lines start from honey bees, and slowly become ores. The mod is designed to be very dynamic, and it will search for all mineable ores in your mod list. Goes well with angels and seablock. Graphics courtesy of kaueNP.

7 months ago
1.1
170

Big Power Poles patched


Power Poles for max reach. Fixed for compatibility with LightedPowerPlus

Content
7 months ago
1.1
413
Power

Centaurea cyanus QoL


This is some random stuff with some QoL mods.

Mod packs
7 months ago
1.1
22
Trains Circuit network

RPG_max_level


Addon This mod adds {max level} On basic RPG system

7 months ago
1.1
879
Cheats

no empty barrel


no empty barrel

7 months ago
1.0 - 1.1
572

Lamp Placer

by zomis

Select a dark area that has electricity and let there be lamps.

Utilities
7 months ago
0.15 - 1.1
430

Silent Belts


Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.

Tweaks
7 months ago
1.1
854