Found 2273 mods

Black Market (sell and buy on the market)

Sell and buy items/fluids/energy on the universal black market using trading chests/tanks/accumulators, choosing the frequency of exchanges and related fees. You can now sell your overproduction and buy things that you don't want to craft by yourself. You can also use these trading units as a paying shipment system.
a day ago
0.13 - 0.16
53301

Alien Loot Economy

Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
a day ago
0.14 - 0.16
19361

(MVC) Max Vanilla Control

Simple mod to edit vanilla settings/rates. Edit .lua files inside prototypes directory to your liking. Current settings make the vanilla game ~2x or more easy. Perfect for new players! Read description/changelog on mod page for more details: https://mods.factorio.com/mod/MVC
a day ago
0.16
137

Easier Angel's Refining

Allows ore to be smelted directly into plates with the same smelting speed and yield as in vanilla Factorio. Useful if you're only interested in the manufacturing and chemistry aspects of Angel's mods and not the refining aspect.
a day ago
0.16
34

Natural Evolution Enemies: More Visible Poison Webs

by jeff.s
Make poison webs in NEE more visible
a day ago
0.16
15

Quick Start Touched by an Angel

For those who want to skip the burner stage, you can now start with enough machines to start a simple factory, from power setup to some automation and ore processing. Requires Angel's Refining.
a day ago
0.16
84

Schall Armoured Train

Adds sturdier (armour and vehicle grid) versions of locomotive and cargo wagon. (Locale: English, Deutsch, 正體中文, 简体中文)
a day ago
0.16
53

Schall Combat Robotics

Vanilla combat robots have ridiculously short lifetime. This minimalistic mod allows adjusting the robot lifetime. (Locale: English, Deutsch, 正體中文, 简体中文)
a day ago
0.16
41

Schall Machine Scaling

Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文)
a day ago
0.16
198

Schall Endgame Evolution

Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文)
a day ago
0.16
175

Schall Alien Tech

Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文)
a day ago
0.16
543

Schall Tank Platoon

Adds different classes and tiers of tanks in-par with power armors, having vehicle equipment grid. Aims to fill the gaps the vanilla game should have. Not overhaul nor OP. Vanilla oriented and balanced. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
a day ago
0.16
1745

Schall Uncraft

Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 days ago
0.16
986

Schall Remains & Pickup

Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 days ago
0.16
595

Schall Pickup Tower

Adds buildings that automatically collect items on ground. (Locale: English, Deutsch, 正體中文, 简体中文)
2 days ago
0.16
372

Schall Gun Pod

Adds several bullet-consuming defense equipment. Designed for vehicle grids, function as gun pods (external mount guns) like in modern military aircrafts. Suitable for moving turret creep tactics. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 days ago
0.16
919

Schall Ammo Turrets

Adds turrets covering most existing ammo. (Locale: English, Deutsch, 正體中文, 简体中文, Русский)
2 days ago
0.16
944

LTN Tracker

by eduran
A GUI for LTN. Displays information about LTN stops, available items and trains controlled by LTN.
2 days ago
0.16
1308

Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
2 days ago
0.13 - 0.16
85568

Robot World

Allows robots to be used at the start of the game. Overhauls robots to make them a useful aspect of your factory.
2 days ago
0.16
2525