Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Sniper Rifle


Adds a sniper rifle for long-range bug killing.

Content
2 years ago
1.1
1.90K
Combat

Lua API global Variable Viewer (gvv)

by x2605

This is a debugging tool. This mod adds commands /gvv and others and a hotkey(Ctrl+Shift+V) to allow you to check _G and global table of map or each mods. Only admins can use command if it is multiplay game. You have to input some code for temporary accessibility or have to edit "control.lua" of other mod or map to access global table of the mod or map. See "Helper" tab for instructions.

Utilities
2 years ago
1.0 - 1.1
2.71K

Upgrade In Place


Press U to upgrade buildings in place. Can craft buildings if you don't already have them. May be unstable until 0.1.0, expect crashes to happen occasionally.

Utilities
2 years ago
1.1
294

pick_up_loot

by meifray

if in_roboport_radius(loot) then loot.deconstruction=true; end

Utilities
2 years ago
1.1
319

Better Suit Suite


Bigger suits! Better equipment! What could go wrong?

2 years ago
1.1
724
2 years ago
1.1
46

ChemcialPlantFix

by Loby

This mod re-add the basic chemical plant to the game to be compatible with bob's mod.

2 years ago
1.1
54

Donnys Mining


WIP-Mod for my Clan Server

2 years ago
0.17 - 1.1
56

Donnys Mod


WIP-Mod for my Clan Server

2 years ago
0.17 - 1.1
47

DonnysDeepOilBoring


WIP-Mod for my Clan Server

2 years ago
0.16 - 1.1
93

Donnys Libary


Base Mod needed for all other Mods from Donny Bresko

2 years ago
0.17 - 1.1
161

Battery-Electric Train

by catweax

Electric trains, but UPS-friendly. Provides battery-powered locomotives, reusable battery packs and charging facilities. Balanced for vanilla gameplay by default, but trains can be as fast as you want.

Content
2 years ago
1.1
13.6K
Trains

Tower Defense


Tower Defense Scenario, Beta Version. Author: blueblue (aka unique_2 on the mod portal). This mod updated by ZwerOxotnik Supported localizations: 🇬🇧, 🇷🇺

Scenarios
2 years ago
0.17 - 1.1
2.29K

Start With Nanobots


Allows starting the game with Nanobots.

Tweaks
2 years ago
1.0 - 1.1
9.65K

Tier 4 Modules


Adds tier 4 modules with progression along the lines of the base game by default.

Content
2 years ago
1.1
6.25K
Manufacturing

AnEntireSleeve Modpack


ModPack with the mods I use and recommend. Mostly UI enhancements and quality of life.

Mod packs
2 years ago
1.1
89

Early Construction


Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics.

Utilities
2 years ago
0.16 - 1.1
20.5K

Fluid Permutations SE + K2

by Jouki

Rotate fluid inputs and outputs of buildings (fork for Space Exploration + Krastorio2 compatibility)

Utilities
2 years ago
1.1
6.75K

PcNm's Multi-Patch

by PcNm

Fully configurable to optionally fix some issues and tweak mod balance.

2 years ago
1.1
45

黒川の繁體中文翻譯模組


自製繁體中文翻譯模組,已翻譯模組內容: 1.aai-industry 2.aai-signal-transmission 3.alien-biomes 4.alien-biomes-hr-terrain 5.informatron 6.jetpack 7.RampantFixed 8.Rampant 9.robot_attrition 10.space-exploration 11.shield-projector 12.Alien Loot Economy Light 13.ArmouredBiters 14.Auto_Deploy_Destroyers 15.Automatic_Train_Painter 16.automatic-logistic-chests

2 years ago
1.1
831